{"id":2896,"date":"2024-08-20T11:41:46","date_gmt":"2024-08-20T10:41:46","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=2896"},"modified":"2024-08-20T11:59:12","modified_gmt":"2024-08-20T10:59:12","slug":"oink-games-has-printed-more-than-300000-copies-of-deep-sea-adventure-company-announces-new-edition","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2024\/08\/20\/oink-games-has-printed-more-than-300000-copies-of-deep-sea-adventure-company-announces-new-edition\/","title":{"rendered":"Oink Games has printed more than 300,000 copies of Deep Sea Adventure; company announces new edition"},"content":{"rendered":"\n<p>Japanese board game publisher <a href=\"https:\/\/oinkgames.com\/en\" target=\"_blank\" rel=\"noopener\" title=\"\">Oink Games<\/a> has revealed its submarine treasure-hunting game <a href=\"https:\/\/boardgamegeek.com\/boardgame\/169654\/deep-sea-adventure\" target=\"_blank\" rel=\"noopener\" title=\"\">Deep Sea Adventure<\/a> has now been printed more than 300,000 times &#8211; and a new edition is coming later this year.<\/p>\n\n\n\n<p>Oink first released Deep Sea Adventure a decade ago, with the small box game gaining traction globally in the wake of the success of fellow Japanese design <a href=\"https:\/\/boardgamegeek.com\/boardgame\/129622\/love-letter\" target=\"_blank\" rel=\"noopener\" title=\"\">Love Letter<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-large is-resized\"><img decoding=\"async\" width=\"1024\" height=\"885\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost-1024x885.jpg\" alt=\"\" class=\"wp-image-2905\" style=\"width:250px\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost-1024x885.jpg 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost-300x259.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost-768x664.jpg 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost-1536x1327.jpg 1536w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Deep-Sea-Adventure-Boost.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Deep Sea Adventure Boost<\/figcaption><\/figure>\n\n\n\n<p>Co-designer Jun Sasaki, who also created small box sensation <a href=\"https:\/\/boardgamegeek.com\/boardgame\/135779\/a-fake-artist-goes-to-new-york\" target=\"_blank\" rel=\"noopener\" title=\"\">A Fake Artist Goes to New York<\/a>, said <a href=\"https:\/\/www.kickstarter.com\/articles\/a-million-people-have-played-jun-sasaki-s-delightful-board-games-and-more-are-on-the-way\">in a 2021 interview<\/a> that prior to the release of those two designs, &#8220;I was always told that our games were too expensive for small box games. These days, people say they love the size of our games, and that makes me happy. I think that more and more people are starting to see value in what we make.&#8221;<\/p>\n\n\n\n<p>That has included big chain retailers such as Target, which launched its own edition of Oink&#8217;s Spiel des Jahres nominee Scout earlier this year.<\/p>\n\n\n\n<p>Oink said the new edition of Deep Sea Adventure, which it will show off at Spiel Essen in October, features tweaked rules and new components<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-large is-resized\"><img decoding=\"async\" width=\"1024\" height=\"683\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Souvenirs-from-Venice-1024x683.png\" alt=\"\" class=\"wp-image-2906\" style=\"width:350px\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Souvenirs-from-Venice-1024x683.png 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Souvenirs-from-Venice-300x200.png 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Souvenirs-from-Venice-768x513.png 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/08\/Souvenirs-from-Venice.png 1500w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Souvenirs from Venice<\/figcaption><\/figure>\n\n\n\n<p>The company will also release Souvenirs from Venice this Autumn &#8211; the first game since 2014&#8217;s Deep Sea Adventure co-designed by Jun Sasaki and Goro Sasaki.<\/p>\n\n\n\n<p>The game sees players rolling dice to move their gondolas through the city of Venice looking for souvenirs, aiming to collect enough of the rarest and make it back to the airport befor their plane leaves.<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Japanese board game publisher Oink Games has revealed its submarine treasure-hunting game Deep Sea Adventure has now been printed more than 300,000 times &#8211; and a new edition is coming later this year.<\/p>\n","protected":false},"author":1,"featured_media":2904,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[1200,6,135,1199,155,1201,566,1202],"class_list":["post-2896","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-a-fake-artist-goes-to-new-york","tag-board-game","tag-board-games","tag-deep-sea-adventure","tag-japan","tag-jun-sasaki","tag-oink-games","tag-souvenirs-from-venice"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2896","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=2896"}],"version-history":[{"count":2,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2896\/revisions"}],"predecessor-version":[{"id":2907,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2896\/revisions\/2907"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/2904"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=2896"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=2896"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=2896"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}