{"id":2993,"date":"2024-09-12T13:52:17","date_gmt":"2024-09-12T12:52:17","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=2993"},"modified":"2024-09-25T10:43:45","modified_gmt":"2024-09-25T09:43:45","slug":"board-game-arena-boost-has-helped-splendor-games-surge-to-three-million-sales","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2024\/09\/12\/board-game-arena-boost-has-helped-splendor-games-surge-to-three-million-sales\/","title":{"rendered":"Board Game Arena boost has helped Splendor games surge to three million sales"},"content":{"rendered":"\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/148228\/splendor\" target=\"_blank\" rel=\"noopener\" title=\"\">Splendor<\/a>, the gem collecting engine builder celebrating its 10th anniversary this year, has soared to three million sales across its various versions thanks to a hefty boost from its digital counterparts.<\/p>\n\n\n\n<p>The Marc Andr\u00e9-designed title was an instant hit on its release a decade ago, picking up a horde of nominations for awards including the Spiel des Jahres and As d&#8217;Or, and triumphing as Golden Geek board game of the year for 2014.<\/p>\n\n\n\n<p>Those plaudits translated into 100,000 sales within the first year, according to data provided to BoardGameWire by publisher <a href=\"https:\/\/corporate.asmodee.com\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Asmodee<\/a> and Lab4Games &#8211; the umbrella studio which comprises Splendor publisher Space Cowboys as well as Days of Wonder, Libellud and Repos Production &#8211; and sales of the base game had grown to one million units by 2020.<\/p>\n\n\n\n<p>But those sales figures have doubled to two million since on the back of the game&#8217;s launch on BoardGameArena, which came two months after Asmodee bought the online board gaming platform in February 2021.<\/p>\n\n\n\n<p>More than 6.4 million games of Splendor and Splendor Duel, released in 2022, have been played on BGA since, at a consistent average of 5,000 to 6,000 completed games per day, Lab4Games data shows.<\/p>\n\n\n\n<p>Asmodee said those online games had &#8220;significantly contributed to game recognition&#8221; and helped boost overall sales &#8211; particularly for Splendor Duel, despite the digital implentation only arriving on BGA in February this year.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><img decoding=\"async\" width=\"702\" height=\"898\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/09\/Splendor-box-1.jpg\" alt=\"\" class=\"wp-image-2998\" style=\"width:400px\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/09\/Splendor-box-1.jpg 702w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2024\/09\/Splendor-box-1-235x300.jpg 235w\" sizes=\"(max-width: 702px) 100vw, 702px\" \/><figcaption class=\"wp-element-caption\">Splendor&#8217;s redesigned box cover for its 10th anniversary<\/figcaption><\/figure>\n\n\n\n<p>Splendor has now sold three million copies across the base game, expansions, and variants such as Duel and its reskinned Marvel and Pok\u00e9mon editions &#8211; and those numbers are expected to keep growing, with the upcoming release of the expansions onto BGA likely to drive further sales of those physical products.<\/p>\n\n\n\n<p>For context, runaway success <a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/03\/18\/wingspan-publisher-stonemaier-games-seals-year-on-year-profit-rise-despite-lowest-revenue-since-2019\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Wingspan had sold about 1.9 million copies across its base game and expansions by the start of this year<\/a>, having been initially release in 2019.<\/p>\n\n\n\n<p>Asmodee is preparing for rising interest in the Splendor expansions by reintroducing them to the market in two separate boxes, rather than their previous incarnation as a single box of four expansions called <a href=\"https:\/\/boardgamegeek.com\/boardgame\/220653\/splendor-cities-of-splendor\" target=\"_blank\" rel=\"noopener\" title=\"\">Cities of Splendor<\/a>.<\/p>\n\n\n\n<p>The US market is unsurprisingly the largest individual source of sales for Splendor, at 43%, with France on 13% and South Korea &#8211; where Asmodee said the game had become something of a &#8220;social phenomenon&#8221;, and more well-known locally than popular games such as Uno &#8211; on 10%.<\/p>\n\n\n\n<p>Asmodee said sales of the base game solely in the US are expected to reach one million copies after this year&#8217;s holiday season.<\/p>\n\n\n\n<p>BoardGameArena <a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/08\/14\/asmodees-boardgamearena-buyout-reaps-rewards-as-service-passes-10-million-accounts\/\" target=\"_blank\" rel=\"noopener\" title=\"\">surged past 10 million registered accounts last month<\/a> following several years of rapid growth.<\/p>\n\n\n\n<p>The online service\u2019s operation has swelled since joining the Asmodee stable, going from about 250 available games in 2021 to more than 900 this year.<\/p>\n\n\n\n<p>Thomas K\u0153gler, Asmodee\u2019s former deputy COO&nbsp;<a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/09\/03\/asmodees-first-new-ceo-in-12-years-takes-reigns-ahead-of-spin-off-from-embracer-group\/\" target=\"_blank\" rel=\"noopener\" title=\"\">who took over as CEO of the company earlier this month<\/a>, oversaw the acquisition of BGA in 2021.<\/p>\n\n\n\n<p>Asmodee <a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/04\/22\/asmodees-owner-loads-it-up-with-e900m-debt-amid-plan-to-spin-off-board-game-giant\/\" target=\"_blank\" rel=\"noopener\" title=\"\">is currently preparing to spin-off as an independent entity from owner Embracer Group<\/a>, with the split planned to take place by April next year.<\/p>\n\n\n\n<p>Last month&nbsp;<a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/08\/15\/asmodee-remains-jewel-in-embracers-crown-despite-suffering-quarterly-sales-drop\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Asmodee posted net sales of more than SEK3bn ($288.5m) for Q1 of the 2024\/25 financial year<\/a>, a 5% year-on-year drop, with Embracer blaming the lower performance of distributed games in Central Europe and the UK.<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Splendor, the gem collecting engine builder celebrating its 10th anniversary this year, has soared to three million sales across its various versions thanks to a hefty boost from its digital counterparts.<\/p>\n","protected":false},"author":1,"featured_media":2997,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[97,6,135,1183,90,1239,1236,1240],"class_list":["post-2993","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-asmodee","tag-board-game","tag-board-games","tag-boardgamearena","tag-expansion","tag-million","tag-splendor","tag-splendor-duel"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2993","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=2993"}],"version-history":[{"count":8,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2993\/revisions"}],"predecessor-version":[{"id":3059,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/2993\/revisions\/3059"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/2997"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=2993"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=2993"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=2993"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}