{"id":373,"date":"2023-05-22T23:25:00","date_gmt":"2023-05-22T22:25:00","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=373"},"modified":"2024-05-28T12:26:32","modified_gmt":"2024-05-28T11:26:32","slug":"making-microscopic-mosaics-from-algae-is-this-years-cardboard-edison-unpublished-game-of-the-year","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2023\/05\/22\/making-microscopic-mosaics-from-algae-is-this-years-cardboard-edison-unpublished-game-of-the-year\/","title":{"rendered":"Making microscopic mosaics from algae is this year&#8217;s Cardboard Edison unpublished game of the year"},"content":{"rendered":"\n<p>Diatoms, a game in which players take on the role of Victorian naturalists growing microscopic mosaics from algae, has triumphed in this year&#8217;s <a href=\"https:\/\/cardboardedison.com\/\" title=\"\">Cardboard Edison<\/a> Awards for unpublished board game designs.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-large is-resized\"><img decoding=\"async\" width=\"1024\" height=\"916\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Sabrina-Culyba-designer-of-Diatoms-1024x916.jpg\" alt=\"Diatoms board game designer Sabrina Culyaba from Ludoliminal\" class=\"wp-image-397\" style=\"width:330px;height:295px\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Sabrina-Culyba-designer-of-Diatoms-1024x916.jpg 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Sabrina-Culyba-designer-of-Diatoms-300x268.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Sabrina-Culyba-designer-of-Diatoms-768x687.jpg 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Sabrina-Culyba-designer-of-Diatoms.jpg 1327w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Diatoms designer Sabrina Culyaba<\/figcaption><\/figure>\n\n\n\n<p>Sabrina Culyaba&#8217;s creation was described as thematic, engaging, puzzly, welcoming, and surprising by the Cardboard Edison Award judging panel, who cited its &#8220;really lovely&#8221; sampling mechanic and high replayability.<\/p>\n\n\n\n<p>Culyba is the founder of Pittsburgh-based board game design studio <a href=\"https:\/\/ludoliminal.com\/\">Ludoliminal<\/a>, which specialises in designs which kids and adults can play together.<\/p>\n\n\n\n<p>Second place in this year&#8217;s awards went to Myles Wallace for Swords Over Scotland, which sees players competing to unite Scottish clans in the 14th century via the combination of area control and bingo.<\/p>\n\n\n\n<p>Judges highlighted the game\u2019s clever troop-deployment mechanic and its elegant combat system.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-large is-resized\"><img decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Swords-Over-Scotland-designed-by-Myles-Wallace-768x1024.jpg\" alt=\"Swords over Scotland board game designed by Myles Wallace\" class=\"wp-image-398\" style=\"width:326px;height:435px\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Swords-Over-Scotland-designed-by-Myles-Wallace-768x1024.jpg 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Swords-Over-Scotland-designed-by-Myles-Wallace-225x300.jpg 225w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Swords-Over-Scotland-designed-by-Myles-Wallace-1152x1536.jpg 1152w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2023\/05\/Swords-Over-Scotland-designed-by-Myles-Wallace.jpg 1440w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">Swords over Scotland<\/figcaption><\/figure>\n\n\n\n<p>Third place went to Quilted, designed by Tony Tran &#8211; a game of assembling a communal quilt and picking the best pieces for players&#8217; personal quilts, while fourth place went to Bizarre Manor by Louis Blaise &amp; Justine Vanhuffel, a simultaneous tile-laying game of designing a whimsical castle for monstrous guests.<\/p>\n\n\n\n<p>The Cardboard Edison Award was launched by Suzanne Zinsli in 2016, with the help of fellow Cardboard Edison founder Chris Zinsli.<\/p>\n\n\n\n<p>More than 250 entries were submitted to this year&#8217;s competition, with 16 finalists competing for the winning slots.<\/p>\n\n\n\n<p>Previous winners have included Octopus Scramble, which was signed up Sit Down!, Winter, which has been published by Devir, and Umbra Via, which has been published by Pandasaurus Games.<\/p>\n\n\n\n<p>Cardboard Edison was launched in 2012 as a board game design studio and hub, which has expanded from a well-read industry blog into a vast repository of information for board game designers.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/www.patreon.com\/BoardGameWire\/about\" style=\"background-color:#f6bf00\">Help keep BoardGameWire producing high-quality news and features focused on the business of board games &#8211; Click here to join our Patreon community<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Diatoms, a game in which players take on the role of Victorian naturalists growing microscopic mosiacs from algae, has triumphed in this year&#8217;s Cardboard Edison awards for unpublished board game designs.<\/p>\n","protected":false},"author":1,"featured_media":396,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[16,17,140,142,144,143,141],"class_list":["post-373","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-award","tag-awards","tag-cardboard-edison","tag-diatoms","tag-ludoliminal","tag-sabrina-culyaba","tag-unpublished"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/373","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=373"}],"version-history":[{"count":7,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/373\/revisions"}],"predecessor-version":[{"id":2258,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/373\/revisions\/2258"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/396"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=373"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=373"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=373"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}