{"id":447,"date":"2023-06-13T14:03:27","date_gmt":"2023-06-13T13:03:27","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=447"},"modified":"2024-06-04T20:37:08","modified_gmt":"2024-06-04T19:37:08","slug":"board-game-publishers-left-scratching-their-heads-after-surprise-essen-spiel-changes","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2023\/06\/13\/board-game-publishers-left-scratching-their-heads-after-surprise-essen-spiel-changes\/","title":{"rendered":"Board game publishers left &#8220;scratching their heads&#8221; after surprise Essen Spiel changes"},"content":{"rendered":"\n<p>The organisers of <a href=\"https:\/\/www.spiel-essen.de\/en\/\">Essen Spiel<\/a>, the world&#8217;s biggest board game fair, have made the surprise move of bringing forward sweeping changes to how the event&#8217;s halls are structured &#8211; leaving some publishers worrying attendees will find it harder to discover their games.<\/p>\n\n\n\n<p>Spiel, which had close to 150,000 visitors last year, sprawls across six massive halls for four days at the Messe Essen exhibition centre&nbsp;in Germany each October.<\/p>\n\n\n\n<p>Navigating the cavernous event has always been a challenge for visitors, and Spiel has recently been saying it wanted to make changes to help them find booths more quickly &#8211; with a redesign beginning in Hall 6 planned for this year.<\/p>\n\n\n\n<p>But Spiel now says it will be remodelling all six halls at this October&#8217;s event instead, splitting the fair into separate segments for children&#8217;s, family and light-to-medium games, expert games, tabletop and miniature games, roleplaying games and trading card games.<\/p>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-block-group-is-layout-constrained\">\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>A statement from the organisers said, &#8220;Our goal is to create the optimal trade show experience for everyone.<\/p>\n\n\n\n<p>&#8220;Of course, we don&#8217;t assign the booths on a whim. We consult with the exhibitors, take a look at their assortment and, as a team, are familiar with many games ourselves. <\/p>\n\n\n\n<p>&#8220;Through this combination of feedback and experience, we build the halls in such a way that everyone at SPIEL Essen 23 feels comfortable, can find their way around easily and can enjoy their favorite hobby.&#8221;<\/p>\n<\/blockquote>\n<\/div>\n\n\n\n<p>But some publishers contacted by BoardGameWire expressed their surprise that the changes were being made for this year&#8217;s Spiel, as the organisers usually begin meeting with publishers in January to discussing any upcoming alterations to the event.<\/p>\n\n\n\n<p>Italy&#8217;s <a href=\"https:\/\/www.aresgames.eu\/\">Ares Games<\/a> publishes heavy wargame <a href=\"https:\/\/boardgamegeek.com\/boardgame\/115746\/war-ring-second-edition\">War of the Ring<\/a>, miniatures aerial combat game <a href=\"https:\/\/www.aresgames.eu\/games\/ww1-wings-of-glory-line\">Wings of Glory<\/a>, midweight wargame <a href=\"https:\/\/boardgamegeek.com\/boardgame\/159473\/quartermaster-general\">Quartermaster General<\/a> and party game <a href=\"https:\/\/boardgamegeek.com\/boardgame\/293665\/ensemble\">Ensemble<\/a> among its broad array of games.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Roberto Di Meglio, director of marketing, production and R&amp;D at Ares, said, &#8220;I think this approach is quite debatable as most medium-sized companies have a catalogue covering multiple categories. <\/p>\n\n\n\n<p>&#8220;While certainly the growth of the show through the last years created some halls which were probably confusing for the visitors &#8211; &#8216;you are new, we place you in Hall 4&#8217;.<\/p>\n\n\n\n<p>&#8220;I think this reorganization could have been done in a slower and more organic way &#8211; especially considering this is the first year under new management, and booth allocation is already weeks behind to what it was in the past.&#8221;<\/p>\n<\/blockquote>\n\n\n\n<p>German publisher <a href=\"https:\/\/www.spielworxx.de\/\">Spielworxx<\/a> publishers heavyweight games such as <a href=\"https:\/\/boardgamegeek.com\/boardgame\/332686\/john-company-second-edition\">John Company<\/a>, but also more middleweight titles such as <a href=\"https:\/\/boardgamegeek.com\/boardgame\/258242\/magnate-first-city#:~:text=Magnate%3A%20The%20First%20City%20is,completely%20for%20their%20capital%20value.\">Magnate: The First City<\/a> and Uwe Rosenberg&#8217;s <a href=\"https:\/\/boardgamegeek.com\/boardgame\/352695\/oranienburger-kanal\">Oranienburger Kanal<\/a>.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Spielworxx founder Uli Blennemann told BoardGameWire, &#8220;I scratched my head when I got the news from Essen\/Spiel. <\/p>\n\n\n\n<p>&#8220;Right now, I simply do not know how this will affect Spielworxx. It may be a change for the better &#8211; on Saturday and Sunday afternoon we have [family type gamers] at the booth just looking for a chair to sit down. They are clearly not interested in the games we&#8217;re offering.<\/p>\n\n\n\n<p>&#8220;However, I think on the whole this is not a good change. The hall for &#8216;expert games&#8217; might not be entered by people just looking for something different or trying to spot a &#8216;surprise&#8217;. In addition, while we have mainly expert games we also have somewhat lighter stuff.<\/p>\n\n\n\n<p>&#8220;I&#8217;m not convinced this is an improvement. Spiel needs to improve in different regards &#8211; mainly offering open gaming space &#8211; I wonder why this big change has been chosen?<\/p>\n\n\n\n<p>He added, &#8220;Essen is a fair, not a convention. But I think it is important to give attendees an &#8216;experience&#8217; these days, not only games to purchase.&#8221;<\/p>\n<\/blockquote>\n\n\n\n<p><a href=\"https:\/\/iello.fr\/\">IELLO <\/a>managing director Patrice Boulet said his company was still in discussions with the Spiel organizers to find out where they can set up their booth for 2023.<\/p>\n\n\n\n<p>The company published family-weight titles such as <a href=\"https:\/\/boardgamegeek.com\/boardgame\/70323\/king-tokyo\">King of Tokyo<\/a> and <a href=\"https:\/\/boardgamegeek.com\/boardgame\/180974\/potion-explosion\">Potion Explosion<\/a>, midweight offerings including <a href=\"https:\/\/boardgamegeek.com\/boardgame\/312484\/lost-ruins-arnak\">The Lost Ruins of Arnak<\/a> and heavier titles such as <a href=\"https:\/\/boardgamegeek.com\/boardgame\/367379\/deal-devil\">Deal with the Devil<\/a> and <a href=\"https:\/\/boardgamegeek.com\/boardgame\/182028\/through-ages-new-story-civilization\">Through the Ages: A New Story of Civilization<\/a>.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Boulet said, &#8220;Obviously, we can&#8217;t fit every publisher into a single box. In the case of IELLO, our products are aimed at the very young &#8211;  the LOKI range starts at two years old &#8211; then at the family, and finally at expert players.<\/p>\n\n\n\n<p>&#8220;I&#8217;m not criticizing the desire to redesign the halls by theme: there will certainly be some positive things (especially for visitors), and some less positive things that will be corrected over the years.&#8221;<\/p>\n<\/blockquote>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><a href=\"https:\/\/pegasus.de\/\">Pegasus Spiele<\/a> public relations manager Peter Berneiser said, &#8220;As one of the largest game publishers in Germany, we have such a wide range of products as almost no other publisher. Children&#8217;s games, family games, connoisseur games, expert games, role-playing games. <\/p>\n\n\n\n<p>&#8220;Gamers know that we stand for a great variety and will visit our booth regardless of the positioning. <\/p>\n\n\n\n<p>&#8220;Otherwise, the positioning in the connoisseur games hall is a good compromise in the middle of the complexity of games.&#8221;<\/p>\n<\/blockquote>\n\n\n\n<p>Scott Morris, chief sales and marketing officer at <a href=\"https:\/\/luckyduckgames.com\/\">Lucky Duck Games<\/a> (<a href=\"https:\/\/boardgamegeek.com\/boardgame\/336986\/flamecraft\">Flamecraft<\/a>, <a href=\"https:\/\/boardgamegeek.com\/boardgame\/271324\/its-wonderful-world\">It&#8217;s A Wonderful World<\/a>, <a href=\"https:\/\/boardgamegeek.com\/boardgame\/343900\/senjutsu-battle-japan\">Senjutsu: Battle for Japan<\/a>) was also more positive about the changes.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>He said, &#8220;I think the team that manages Essen does an amazing job, and if this is their current effort, I&#8217;m sure it&#8217;s for a good reason.&nbsp; <\/p>\n\n\n\n<p>&#8220;Of course it could be challenging for a company, like ours and many others, that have many offerings for family gamers and strategy gamers, however with challenges come new opportunities as well. <\/p>\n\n\n\n<p>&#8220;I don&#8217;t foresee companies needing to have multiple booths in different halls, but I could see why one would do that.&nbsp; We are planning on only one booth, and will continue with that plan. <\/p>\n\n\n\n<p>&#8220;Overall, companies who have developed a strong brand and strong connection to their communities, will be ok with this change. Having a strong community presence with your players means they will be able to find you as you&#8217;ll be in constant communication with them, and they&#8217;ll seek out your brand. <\/p>\n\n\n\n<p>&#8220;The challenge then is bringing new customers to your location &#8211; which honestly, is always the challenge we should be striving to meet. <\/p>\n\n\n\n<p>&#8220;As long as you know the layout, it can be focused on positively and I&#8217;m confident many companies will adjust accordingly. <\/p>\n\n\n\n<p>&#8220;Essen is a wonderful show with many opportunities and I&#8217;m excited to see how this change impacts the consumers at the show; including the opportunities it offers them to discover new publishers, new games, and new communities, and overall, make our hobby even more fun.&#8221;<\/p>\n<\/blockquote>\n\n\n\n<p>Essen Spiel runs between October 5 and 8 this year.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/www.patreon.com\/BoardGameWire\/about\" style=\"background-color:#f6bf00\">Help keep BoardGameWire producing high-quality news and features focused on the business of board games &#8211; Click here to join our Patreon community<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The organisers of Essen Spiel, the world&#8217;s biggest board game fair, have made the surprise move of bringing forward sweeping changes to how the event&#8217;s halls are structured &#8211; leaving some publishers worrying attendees will find it harder to discover their games.<\/p>\n","protected":false},"author":1,"featured_media":782,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[21,216,66,115,218,214,215,213,217],"class_list":["post-447","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-21","tag-ares-games","tag-convention","tag-essen","tag-iello","tag-lucky-duck-games","tag-october","tag-spiel","tag-spielworxx"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/447","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=447"}],"version-history":[{"count":10,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/447\/revisions"}],"predecessor-version":[{"id":2272,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/447\/revisions\/2272"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/782"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}