{"id":4745,"date":"2025-07-14T15:47:45","date_gmt":"2025-07-14T14:47:45","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=4745"},"modified":"2025-07-14T16:33:18","modified_gmt":"2025-07-14T15:33:18","slug":"co-op-designs-continue-to-dominate-board-gamings-biggest-prize-as-bomb-busters-seals-spiel-des-jahres-win","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2025\/07\/14\/co-op-designs-continue-to-dominate-board-gamings-biggest-prize-as-bomb-busters-seals-spiel-des-jahres-win\/","title":{"rendered":"Co-op designs continue to dominate board gaming&#8217;s biggest prize as Bomb Busters seals Spiel des Jahres win"},"content":{"rendered":"\n<p>Co-operative bomb disposal game Bomb Busters has won this year&#8217;s Spiel des Jahres, beating the much-fancied push-your-luck card game Flip 7 to the high-profile award.<\/p>\n\n\n\n<p>The win marks the first Spiel des Jahres triumph for an Asian designer &#8211; Japan&#8217;s Hisashi Hayashi &#8211; in the prize&#8217;s 46-year history, underscoring the huge rise in tabletop designs making their way across from Asia to Europe and North America in the past decade.<\/p>\n\n\n\n<p>Bomb Busters is a reworking of Hayashi&#8217;s 2020 design Bomb Squad, which tasks players to collaboratively &#8216;cut wires&#8217; represented by tiles in front of each of them, which only that player can see, in the correct order to avoid &#8216;the bomb exploding&#8217; and the game being lost.<\/p>\n\n\n\n<p>The updated design featuring 66 different &#8216;missions&#8217; was released internationally by Cocktail Games, which partnered with Pegasus Spiele for the German release reviewed by the Spiel des Jahres jury.<\/p>\n\n\n\n<p>Spiel des Jahres Association chairman Harald Schrapers <a href=\"https:\/\/boardgamewire.com\/index.php\/2025\/05\/20\/flip-7-bomb-busters-krakel-orakel-to-battle-it-out-for-this-years-spiel-des-jahres-award\/\" target=\"_blank\" rel=\"noopener\" title=\"\">said the jury of German-speaking board game critics whittled down a record 385 games this year<\/a> to reach the shortlist of nominees \u2013 up 10% on 2024, which was itself a 20% rise compared to the previous year.<\/p>\n\n\n\n<p>Bomb Busters triumphed amid strong competition from Eric Olsen design Flip 7, which <a href=\"https:\/\/boardgamewire.com\/index.php\/2025\/06\/23\/flip-7-continues-awards-run-with-origin-award-victory-fromage-and-endeavor-deep-sea-also-among-winners\/\" target=\"_blank\" rel=\"noopener\" title=\"\">has won<\/a> or <a href=\"https:\/\/boardgamewire.com\/index.php\/2025\/06\/04\/unconscious-mind-leads-dice-tower-awards-nominations-with-nods-in-seven-categories-river-of-gold-and-seti-challenge-for-five\/\" target=\"_blank\" rel=\"noopener\" title=\"\">been nominated for<\/a> a string of other high-profile awards this year.<\/p>\n\n\n\n<p>Flip 7&nbsp;<a href=\"https:\/\/boardgamegeek.com\/trends\/bestsellers\" target=\"_blank\" rel=\"noreferrer noopener\">has been top of BoardGameGeek\u2019s weekly bestsellers chart<\/a>&nbsp;for the last 12 weeks, fighting off ongoing competition from other strong sellers this year including Harmonies and Sky Team, <a href=\"https:\/\/boardgamewire.com\/index.php\/2024\/07\/23\/sky-team-crowned-spiel-des-jahres-winner-for-2024-daybreak-takes-kennerspiel-prize\/\" target=\"_blank\" rel=\"noopener\" title=\"\">the winner of the 2024 Spiel des Jahres<\/a>.<\/p>\n\n\n\n<p>Krakel Orakel, described as a co-operative drawing game for people who can\u2019t draw, was also among the three Spiel des Jahres finalists for 2025.<\/p>\n\n\n\n<p>Bomb Busters designer Hayashi said he was inspired by traditional Japanese card game Babanuki in creating his design, in which he adapted the premise of that game into a co-operative experience.<\/p>\n\n\n\n<p>His victory means the Spiel des Jahres has now been won by a co-operative game design in five out of the past seven years, following successes for Just One in 2019, MicroMacro: Crime City in 2021, Dorfromantik: The Board Game in 2023 and Sky Team last year.<\/p>\n\n\n\n<p>This year&#8217;s Kennerspiel des Jahres, which is awarded to slightly more complex games than the main Spiel des Jahres prize, was won by Endeavor: Deep Sea &#8211; which also features a prominent co-op mode as a way to play the game.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img decoding=\"async\" width=\"626\" height=\"418\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Endeavor-Deep-Sea-Carl-de-Visser-JArratt-Gray.jpg\" alt=\"\" class=\"wp-image-4760\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Endeavor-Deep-Sea-Carl-de-Visser-JArratt-Gray.jpg 626w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Endeavor-Deep-Sea-Carl-de-Visser-JArratt-Gray-300x200.jpg 300w\" sizes=\"(max-width: 626px) 100vw, 626px\" \/><figcaption class=\"wp-element-caption\">Endeavor: Deep Sea designers Carl de Visser and Jarratt Gray celebrate the game winning this year&#8217;s Kennerspiel des Jahres<\/figcaption><\/figure>\n\n\n\n<p>The game, from New Zealand designers Carl de Visser and Jarratt Gray, is a reimplementation of their 2009 release Endeavor &#8211; itself a Spiel des Jahres recommended title.<\/p>\n\n\n\n<p>Gray said after accepting this year&#8217;s award, &#8220;The game lends itself to that cooperative feeling &#8211; yes, when you play it competitively you actually can share spaces and get these rewards together. <\/p>\n\n\n\n<p>&#8220;And then the big idea of the game is you&#8217;re actually trying to help preserve the ocean, and so working co-operatively together to do that, to achieve these goals just made sense. So we really wanted to push that as something&#8230; we wanted players to play it that way.&#8221;<\/p>\n\n\n\n<p>The original Endeavor, known as Magister Navis in Germany, was themed around colonial nations conquering new lands for their empires, whereas Endeavor: Deep Sea reimagines the game as marine researchers exploring the ocean and developing sustainability projects.<\/p>\n\n\n\n<p>Schrapers pointed out in May that there were almost 100 variants and revisions of existing games in this year\u2019s pile of entries. <\/p>\n\n\n\n<p>He said of Endeavor: Deep Sea at the time, &#8220;This is now a really massive revision and not just a redesign. And what was originally an issue at the time, of the colonialists, has now been turned into something that thematically appeals much more.&#8221;<\/p>\n\n\n\n<p>Endeavor: Deep Sea picked up the Kennerspiel prize ahead of Looot and Faraway. The game was published by Burnt Island Games, with Frosted Games and Board Game Circus partnering for the title&#8217;s German release.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img decoding=\"async\" width=\"625\" height=\"417\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Wolfgang-Warsch-Spiel-des-Jahres-kinderspiel-win.jpg\" alt=\"\" class=\"wp-image-4763\" style=\"width:750px;height:auto\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Wolfgang-Warsch-Spiel-des-Jahres-kinderspiel-win.jpg 625w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Wolfgang-Warsch-Spiel-des-Jahres-kinderspiel-win-300x200.jpg 300w\" sizes=\"(max-width: 625px) 100vw, 625px\" \/><figcaption class=\"wp-element-caption\">Wolfgang Warsch with his prize for Topp die Torte winning this year&#8217;s Kinderspiel des Jahres<\/figcaption><\/figure>\n\n\n\n<p>This year&#8217;s winner of the children-focused Kinderspiel was Wolfgang Warsch&#8217;s Topp die Torte, which was published by Schmidt Spiele. The game was up against Die Mausebande and Cascadia Junior in the final.<\/p>\n\n\n\n<p>Christoph Schlewinski, who co-ordinates the Kinderspiel des Jahres jury, urged publishers while onstage at this year&#8217;s awards ceremony to put out more children&#8217;s games, saying there had been a dramatic drop in releases eligible for the Kinderspiel.<\/p>\n\n\n\n<p>He said, &#8221; Ever since the pandemic the number of new releases has been going down. So why is that? Why are less and less children&#8217;s games being released? <\/p>\n\n\n\n<p>&#8220;Why don&#8217;t the publishers publish more children&#8217;s games? It&#8217;s not like we don&#8217;t know which ones to nominate, but we would like to see more games to choose from. Why are there less publications? Dear publishers: look at the situation!<\/p>\n\n\n\n<p>&#8220;There were years in which we looked at 150 games for the children&#8217;s games, and this year we only looked at 80 new releases.<\/p>\n\n\n\n<p>&#8220;That had us thinking &#8216;well, it would have been nicer to choose from more games&#8217;.&#8221;<\/p>\n\n\n\n<p>Winning the Spiel des Jahres can explode sales by hundreds of thousands of copies for the winner \u2013 and by thousands of copies for the nominees.<\/p>\n\n\n\n<p>While publishers tend to keep tight-lipped about actual sales figures, Pegasus Spiel co-founder Karsten Esser&nbsp;<a href=\"https:\/\/boardgamewire.com\/index.php\/2023\/10\/31\/its-clear-there-are-too-many-games-being-published-pegasus-spieles-co-founder-talks-dorfromantik-economic-uncertainty-and-how-it-keeps-winning-board-gamings-biggest-prize\/\">told BoardGameWire in a 2023 interview<\/a>&nbsp;that winning the main prize can boost a game\u2019s sales by 10x to 20x in the months following, due to a slew of exposure across mainstream German shopping outlets in the run-up to Christmas.<\/p>\n\n\n\n<p>That kind of boost can be hugely impactful for publishers and designers alike \u2013 and is particularly important to smaller publishers in the fight to stand out amid an increasingly competitive industry which sees thousands of releases each year.<\/p>\n\n\n\n<p>The 2025 Spiel des Jahres Awards longlists:<\/p>\n\n\n\n<p><strong>Spiel des Jahres<\/strong><\/p>\n\n\n\n<p><strong>Winner: <a href=\"https:\/\/boardgamegeek.com\/boardgame\/413246\/bomb-busters\" target=\"_blank\" rel=\"noreferrer noopener\">Bomb Busters<\/a> by Hisashi Hayashi, published by Cocktail Games&nbsp;(Pegasus Spiele in Germany)<\/strong><\/p>\n\n\n\n<p><strong>Finalist: <a href=\"https:\/\/boardgamegeek.com\/boardgame\/420087\/flip-7\" target=\"_blank\" rel=\"noreferrer noopener\">Flip 7<\/a>&nbsp;Eric Olsen, The Op Games&nbsp;(KOSMOS in Germany)<\/strong><\/p>\n\n\n\n<p><strong>Finalist: <a href=\"https:\/\/boardgamegeek.com\/boardgame\/419639\/krakel-orakel\" target=\"_blank\" rel=\"noreferrer noopener\">Krakel Orakel<\/a>&nbsp;Die 7 Bazis&nbsp;\u2013&nbsp;Topp<\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/359318\/foxy\" target=\"_blank\" rel=\"noreferrer noopener\">Foxy<\/a>, David Spada, Gate On Games<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/422732\/agent-avenue\" target=\"_blank\" rel=\"noreferrer noopener\">Agent Avenue<\/a>&nbsp;Christian and Laura Kudahl, Nerdlab Games<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/359124\/the-animals-of-baker-street\" target=\"_blank\" rel=\"noreferrer noopener\">The Animals of Baker Street<\/a>&nbsp;David Neale Clementine<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/416851\/castle-combo\" target=\"_blank\" rel=\"noreferrer noopener\">Castle Combo<\/a>, Gr\u00e9gory Grard, Mathieu Roussel \u2013 Catch Up Games<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/402676\/cities\" target=\"_blank\" rel=\"noreferrer noopener\">Cities<\/a>&nbsp;Phil Walker-Harding, Steve Finn, Devir<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/393352\/perfect-words\" target=\"_blank\" rel=\"noreferrer noopener\">Perfect Words<\/a>, Paul-Henri Argiot, Tiki Editions<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p><strong>Kennerspiel<\/strong>&nbsp;<strong>des Jahres<\/strong><\/p>\n\n\n\n<p><strong>Winner:<\/strong> <strong><a href=\"https:\/\/boardgamegeek.com\/boardgame\/367966\/endeavor-deep-sea\" target=\"_blank\" rel=\"noreferrer noopener\">Endeavor: Deep Sea<\/a><\/strong>,&nbsp;<strong>Carl de Visser, Jarratt Gray \u2013 Burnt Island Games (Frosted Games \/ Board Game Circus)<\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/boardgamegeek.com\/boardgame\/385761\/faraway\" target=\"_blank\" rel=\"noreferrer noopener\">Faraway<\/a>, Johannes Goupy, Corentin Lebrat \u2013 Catch Up Games<\/strong>&nbsp;<strong>(KOSMOS in Germany)<\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/boardgamegeek.com\/boardgame\/410991\/looot\" target=\"_blank\" rel=\"noreferrer noopener\">Looot<\/a>&nbsp;Charles Chevalier und Laurent Escoffier Gigamic (Game Factory)<\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/411567\/the-gang\" target=\"_blank\" rel=\"noreferrer noopener\">The Gang<\/a>, John Cooper, Kory Heath KOSMOS<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/381188\/kauri\" target=\"_blank\" rel=\"noreferrer noopener\">Kauri<\/a>, Charlec Couronnaud, Debacle Jeux<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/424219\/zenith\" target=\"_blank\" rel=\"noreferrer noopener\">Zenith<\/a>, Gr\u00e9gory Grard, Mathieu Roussel, PlayPunk<\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/415036\/medical-mysteries-nyc-emergency-room\" target=\"_blank\" rel=\"noreferrer noopener\">Medical Mysteries New York<\/a>&nbsp;\u2013 Buffalo Games<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p><strong>Kinderspiel<\/strong><\/p>\n\n\n\n<p><strong>Winner:<\/strong> <strong><a href=\"https:\/\/boardgamegeek.com\/boardgame\/423232\/topp-die-torte\" target=\"_blank\" rel=\"noreferrer noopener\">Topp die Torte<\/a><\/strong>,&nbsp;<strong>Wolfgang Warsch<\/strong>&nbsp;<strong>\u2013 Schmidt Spiele<\/strong><\/p>\n\n\n\n<p><strong>Finalist: <a href=\"https:\/\/boardgamegeek.com\/boardgame\/433007\/cascadia-junior\" target=\"_blank\" rel=\"noreferrer noopener\">Cascadia Junior<\/a>, Fertessa Allyse, Randy Flynn&nbsp;<\/strong>\u2013&nbsp;<strong>Flatout Games, AEG<\/strong>&nbsp;<strong>(KOSMOS)<\/strong><\/p>\n\n\n\n<p><strong>Finalist: Die Mausebande, Christophe Lauras \u2013 Game Factory<\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/391849\/syllabus\" target=\"_blank\" rel=\"noreferrer noopener\">Syllabus<\/a>, Urtis \u0160ulinskas, Harris Tsagas \u2013 Gigamic (Board Game Box)<\/p>\n\n\n\n<p><a href=\"https:\/\/pegasus.de\/17675\/kaept-n-kuck\" target=\"_blank\" rel=\"noreferrer noopener\">Kaptn Kuck<\/a>, Gerard Ribas \u2013 Pegasus Spiele<\/p>\n\n\n\n<p>HiLo: Dein Konigreich, Emilie and Jerome Soleil \u2013 Schmidt Spiele<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Co-operative bomb disposal game Bomb Busters has won this year&#8217;s Spiel des Jahres, beating the much-fancied push-your-luck card game Flip 7 to the high-profile award.<\/p>\n","protected":false},"author":1,"featured_media":4759,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[1699,1785,1788,1701,1672,1161,1784,1786,106,107,105,1787,1608],"class_list":["post-4745","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-bomb-busters","tag-carl-de-visser","tag-christoph-schlewinski","tag-endeavor-deep-sea","tag-flip-7","tag-harald-schrapers","tag-hisashi-hayashi","tag-jarratt-gray","tag-kennerspiel","tag-kinderspiel","tag-spiel-des-jahres","tag-topp-die-torte","tag-wolfgang-warsch"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/4745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=4745"}],"version-history":[{"count":13,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/4745\/revisions"}],"predecessor-version":[{"id":4769,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/4745\/revisions\/4769"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/4759"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=4745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=4745"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=4745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}