{"id":6526,"date":"2026-05-04T14:29:59","date_gmt":"2026-05-04T13:29:59","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=6526"},"modified":"2026-05-06T14:31:06","modified_gmt":"2026-05-06T13:31:06","slug":"arcs-named-game-of-the-year-by-italian-tabletop-magazine-iogioco-paolo-mori-named-best-designer","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2026\/05\/04\/arcs-named-game-of-the-year-by-italian-tabletop-magazine-iogioco-paolo-mori-named-best-designer\/","title":{"rendered":"Arcs named game of the year by Italian tabletop magazine ioGioco, Paolo Mori named best designer"},"content":{"rendered":"\n<p>Arcs, the hybrid trick-taking wargame from Root and Oath designer Cole Wehrle, has won game of the year in the ioGioco Awards, which were created in 2021 to celebrate Italian-language board games and their designers.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><img decoding=\"async\" width=\"335\" height=\"447\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Paolo-Mori.jpg\" alt=\"\" class=\"wp-image-4695\" style=\"aspect-ratio:0.7494496229331584;width:179px;height:auto\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Paolo-Mori.jpg 335w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/07\/Paolo-Mori-225x300.jpg 225w\" sizes=\"(max-width: 335px) 100vw, 335px\" \/><figcaption class=\"wp-element-caption\">Paolo Mori<\/figcaption><\/figure>\n\n\n\n<p>Paolo Mori was named game designer of the year after demonstrating his huge range through designs including <a href=\"https:\/\/boardgamegeek.com\/boardgame\/434654\/toy-battle\" target=\"_blank\" rel=\"noopener\" title=\"\">Toy Battle<\/a>, <a href=\"https:\/\/boardgamegeek.com\/boardgame\/334537\/altay-dawn-of-civilization\" target=\"_blank\" rel=\"noopener\" title=\"\">Altay: Dawn of Civilization<\/a>, <a href=\"https:\/\/boardgamegeek.com\/boardgame\/438287\/battlefields-of-the-napoleonic-wars\" target=\"_blank\" rel=\"noopener\" title=\"\">Battlefields of the Napoleonic Wars<\/a> and the second edition of <a href=\"https:\/\/boardgamegeek.com\/boardgame\/347521\/blitzkrieg-world-war-two-in-20-minutes-second-edit\" target=\"_blank\" rel=\"noopener\" title=\"\">Blitzkreig<\/a>.<\/p>\n\n\n\n<p>Bryan Bornmueller&#8217;s <a href=\"https:\/\/boardgamegeek.com\/boardgame\/429293\/the-lord-of-the-rings-the-fellowship-of-the-ring-t\" target=\"_blank\" rel=\"noopener\" title=\"\">The Fellowship of the Ring &#8211; Trick-Taking Game<\/a> triumphed in the light and family games category, the new edition of Richard Borg&#8217;s <a href=\"https:\/\/boardgamegeek.com\/boardgame\/10630\/memoir-44\" target=\"_blank\" rel=\"noopener\" title=\"\">Memoir &#8217;44<\/a> won best wargame, while children&#8217;s game of the year went to Marc and Catherine Andr\u00e9&#8217;s design <a href=\"https:\/\/boardgamegeek.com\/boardgame\/453472\/splendor-kids\" target=\"_blank\" rel=\"noopener\" title=\"\">Splendor Kids<\/a>.<\/p>\n\n\n\n<p>This year&#8217;s award for best aesthetic and production quality went to Michele Morosini&#8217;s <a href=\"https:\/\/boardgamegeek.com\/boardgame\/359927\/the-breach\" target=\"_blank\" rel=\"noopener\" title=\"\">The Breach<\/a>, published by Ludus Magnus Studio, while best two-player game went to Paolo Mori and Alessandro Zucchini&#8217;s design <a href=\"https:\/\/boardgamegeek.com\/boardgame\/434654\/toy-battle\" target=\"_blank\" rel=\"noopener\" title=\"\">Toy Battle<\/a>.<\/p>\n\n\n\n<p>Nominees are picked by the editorial staff at Italian tabletop gaming magazine <a href=\"https:\/\/www.iogioco.it\/\" target=\"_blank\" rel=\"noopener\" title=\"\">ioGioco<\/a> from all of the titles published in Italy in the previous year, with the winners decided by public vote via the magazine&#8217;s website.<\/p>\n\n\n\n<figure class=\"wp-block-image alignwide size-full\"><img decoding=\"async\" width=\"700\" height=\"702\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/05\/The-Breach.jpg\" alt=\"\" class=\"wp-image-6527\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/05\/The-Breach.jpg 700w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/05\/The-Breach-300x300.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/05\/The-Breach-150x150.jpg 150w\" sizes=\"(max-width: 700px) 100vw, 700px\" \/><figcaption class=\"wp-element-caption\">The Breach, from designer Michele Morosini and Ludus Magnus Studios<\/figcaption><\/figure>\n\n\n\n<p>ioGioco said the tabletop gaming sector continues to prove &#8220;particularly vibrant&#8221;, with the market in Italy seeing a 27% rise in value last year compared to 2024 according to data from research company Circana.<\/p>\n\n\n\n<p>Trading card games were a huge driver of that figure, the research shows, with sales of tabletop games outside of that category growing 3% year-on-year. More than new 800 titles were released in the country last year, ioGioco added.<\/p>\n\n\n\n<p>Last year&#8217;s ioGioco game of the year award was won by fantasy deckbuilding and strategy game <a href=\"https:\/\/boardgamegeek.com\/boardgame\/342444\/black-rose-wars-rebirth\" target=\"_blank\" rel=\"noopener\" title=\"\">Black Rose Wars: Rebirth<\/a>, which was designed by Andrea Colletti, Diego Fonseca and Marco Montanaro.<\/p>\n\n\n\n<p><strong>ioGioco Awards 2025 &#8211; full results<\/strong><\/p>\n\n\n\n<p>BOARD GAME<\/p>\n\n\n\n<p><strong>Winner: Arcs, designed by Cole Wehrle &#8211; published in Italy by MS Edizioni<\/strong><br>Ants, Renato Ciervo, Andrea Robbiani<br>Bomb Busters, Hisashi Hayashi<br>The Lord of the Rings: Fate of the Fellowship, Matt Leacock<br>Star Wars \u2013 Battle of Hoth, Richard Borg, Adrien Martinot<\/p>\n\n\n\n<p>GAME DESIGNER<\/p>\n\n\n\n<p><strong>Winner: Paolo Mori<\/strong><br>Gregory Grard<br>Hisashi Hayashi<br>Reiner Knizia<br>Matt Leacock<\/p>\n\n\n\n<p>LIGHT &amp; FAMILY GAME<\/p>\n\n\n\n<p><strong>Winner: The Lord of the Rings: The Fellowship of the Ring \u2013 Trick-Taking Game, Bryan Bornmueller &#8211; Asmodee Italia<\/strong><br>Bomb Busters, Hisashi Hayashi<br>Castle Combo, Gr\u00e9gory Grard, Mathieu Roussel<br>Cities, Steve Finn, Phil Walker-Harding<br>Flip 7, Eric Olsen<\/p>\n\n\n\n<p>WARGAME<\/p>\n\n\n\n<p><strong>Winner: Memoir\u2019 44 (New Edition), Richard Borg &#8211; Asmodee Italia<\/strong><br>Battlefields of the Napoleonic Wars, Paolo Mori, Alessandro Zucchini<br>Pocket Air War: Definitive Edition, Carlo Amaddeo<br>An Impossible War: The First Carlist War in the North, 1834-1838, David G\u00f3mez Relloso<br>Wunderwaffen, Walter Obert)<\/p>\n\n\n\n<p>CHILDREN&#8217;S GAME<\/p>\n\n\n\n<p><strong>Winner: Splendor Kids, Marc Andr\u00e9, Catherine Andr\u00e9 &#8211; Asmodee Italia<\/strong><br>Jurassic Valley, Davide Panizza<br>My Puzzle Adventure: Ochre Land, Antonin Boccara, Romaric Galonnier, Fabrice Lamouille, Mathilde Malburet<br>Redwoods, Gary Kim, Yohan Goh, Hope S Hwang<br>Op\u00e9ration Noisettes, Emilie Soleil, J\u00e9r\u00f4me Soleil<\/p>\n\n\n\n<p>AESTHETIC AND PRODUCTION QUALITY<\/p>\n\n\n\n<p><strong>Winner: The Breach, Michele Morosini &#8211; Ludus Magnus Studio<\/strong><br>Cyclades: Legendary Edition, Bruno Cathala, Ludovic Maublanc<br>Galactic Cruise, TK King, Dennis Northcott, Koltin Thompson<br>Koi, Rosaria Battiato, Massimo Borz\u00ec, Martino Chiacchiera<br>Runar, Diego Fonseca)<\/p>\n\n\n\n<p>AESTHETIC AND PRODUCTION QUALITY &#8211; ROLE-PLAYING GAME<\/p>\n\n\n\n<p><strong>Winner: M\u00f6rk Borg, Pelle Nilsson, J Yamil &#8211; Need Games<\/strong><br>Daggerheart <br>Elder Mythos, Laura Fontanella, Marta Palvarini<br>Magus et Oraculum \u2013 New Edition, Momatoes, Oscar Biffi<br>Pilgrims of the Murk Dome, Pelle Nilsson, J Yamil<\/p>\n\n\n\n<p>SOLITAIRE GAME<\/p>\n\n\n\n<p><strong>Winner: Gloomhaven: Buttons &amp; Bugs, Joe Klipfel, Nikki Valens &#8211; Asmodee Italia<\/strong><br>Final Girl Season 2, Evan Derrick, AJ Porfirio<br>Hispania, Miguel Marqu\u00e9s<br>Too Many Bones, Josh J Carlson, Adam Carlson<br>Voidfall, Nigel Buckle, D\u00e1vid Turczi<\/p>\n\n\n\n<p>TWO-PLAYER GAME<\/p>\n\n\n\n<p><strong>Winner: Toy Battle, Paolo Mori, Alessandro Zucchini &#8211; Asmodee Italia<\/strong><br>Duel for Cardia, Faouzi Boughida, Mathieu Rivero<br>Agent Avenue, Christian Kudahl, Laura Kudahl<br>Memoir\u2019 44 &#8211; New Edition, Richard Borg<br>Zenith, Gr\u00e9gory Grard, Mathieu Roussel<\/p>\n\n\n\n<p>BOARD GAME EXPANSION<\/p>\n\n\n\n<p><strong>Winner: The White Castle &#8211; Matcha, Sheila Santos, Israel Cendrero &#8211; Devir<\/strong><br>Dune: Imperium \u2013 Bloodlines, Phil Amylon, Andy Clautice, Paul Dennen, Caleb Vance<br>Food Chain Magnate: The Ketchup Mechanism &amp; Other Ideas, Jeroen Doumen, Joris Wiersinga<br>Talisman: Nemesis \u2013 Call of the Hunt, Craig Van Ness<br>Twilight Imperium: Fourth Edition \u2013 Thunder&#8217;s Edge, Dane Beltrami, James Kniffen<\/p>\n\n\n\n<p>ROLE-PLAYING GAME<\/p>\n\n\n\n<p><strong>Winner: Daggerheart &#8211; Acheron Games<\/strong><br>DIE: The Roleplaying Game, Kieron Gillen<br>Marvel Multiverse Roleplaying Game, Matt Forbeck, Marty Forbeck<br>Triangle Agency, Caleb Zane Huett, Sean Ireland<br>Wilderfeast, Federico Corbetta Caci, KC Shi<\/p>\n\n\n\n<p>ROLE-PLAYING GAME SUPPLEMENT<\/p>\n\n\n\n<p><strong>Winner: The One Ring: Realms of the Three Rings, Michele Garbuggio, Marco Maggi, Francesco Nepitello, Gabriele Quaglia &#8211; Need Games<\/strong><br>Dolmenwood Campaign Book<br>Dungeons &amp; Dragons 5.5e: Dungeon Master&#8217;s Guide<br>Outgunned Adventure, Simone Formicola, Riccardo Sirignano<br>Tal\u2019Dorei Reborn, James JHaeck, Matthew Mercer, Hannah Rose<\/p>\n\n\n\n<p>GAMEBOOK <\/p>\n\n\n\n<p><strong>Winner: Un altro passo nella neve, Manuele Giuliano &#8211; Ingenioso Hidalgo<\/strong><br>15 Mondi da Cana, Stefano Tartarotti<br>Chi \u00e8 stato? 1 \u2013 La Casa degli Automi, Michele Buonanno<br>Fiabe Oscure 2 \u2013 Aurora, Valentina Ceciliato<br>The Freedom Finders \u2013 Beak Your Chains, Emily Conolan<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>ioGioco said the tabletop gaming sector continues to prove &#8220;particularly vibrant&#8221;, with the market in Italy seeing a 27% rise in value last year compared to 2024 according to data from research company Circana.<\/p>\n","protected":false},"author":1,"featured_media":3038,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[16,6,135,257,1594,2319,398,454,2273,252,2318,1863,7,2320,2095],"class_list":["post-6526","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-award","tag-board-game","tag-board-games","tag-cole-wehrle","tag-fellowship-of-the-ring-trick-taking-game","tag-iogioco","tag-italy","tag-magazine","tag-memoir-44","tag-paolo-mori","tag-roleplaying-game","tag-splendor-kids","tag-tabletop","tag-the-breach","tag-toy-battle"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/6526","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=6526"}],"version-history":[{"count":3,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/6526\/revisions"}],"predecessor-version":[{"id":6530,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/6526\/revisions\/6530"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/3038"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=6526"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=6526"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=6526"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}