{"id":6791,"date":"2026-06-23T14:54:17","date_gmt":"2026-06-23T13:54:17","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=6791"},"modified":"2026-06-23T14:54:17","modified_gmt":"2026-06-23T13:54:17","slug":"the-future-isnt-just-about-selling-products-award-winning-board-game-retailer-on-why-creating-community-is-key-to-success","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2026\/06\/23\/the-future-isnt-just-about-selling-products-award-winning-board-game-retailer-on-why-creating-community-is-key-to-success\/","title":{"rendered":"&#8220;The future isn&#8217;t just about selling products&#8221;: award-winning board game retailer on why creating community is key to success"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Award-winning board game store owner Matthew Mi\u010deti\u0107 says independent tabletop retailers can no longer rely on product sales alone, as rising costs, tariff uncertainty and changing consumer behaviour continue to reshape the hobby retail landscape.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107 was named Oregon Small Business Person of the Year last week by the US Small Business Administration, celebrating the 16-year growth of Portland-based <a href=\"https:\/\/redcastlegames.com\/\" target=\"_blank\" rel=\"noopener\" title=\"\">Red&nbsp;Castle&nbsp;Games<\/a> from a small neighbourhood game store into a vibrant space offering organised play, youth camps, community events and an on-site cafe.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He told BoardGameWire the complexity of running a game store had increased dramatically since the store opened in 2010 &#8211; but added that widening the venue&#8217;s scope had been a key ingredient in Red Castle&#8217;s success.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107 said, &#8220;Competing solely on product selection and price has become increasingly difficult in a world where customers can order almost anything online and have it delivered to their door. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;What independent game stores can offer that online retailers cannot is community. We can provide places for people to learn, play, compete, socialize, and build friendships. The retail sales often follow from those relationships.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He continued, &#8220;We aren&#8217;t just retailers anymore. We&#8217;re event organizers, community managers, educators, food service operators, e-commerce businesses, and increasingly technology companies as well. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The encouraging part is that the core mission hasn&#8217;t changed. People still want places to gather, play games, make friends, and feel like they belong. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The stores that continue to succeed are the ones that adapt to the changing business environment while never losing sight of the community they&#8217;re there to serve.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107&#8217;s drive has seen that community expand from traditional hobby gamers and TCG players to include young people, families and more casual gamers keen to dip their toes into the hobby &#8211; something he believes is one of the biggest opportunities for game stores today.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He said, &#8220;Some of our most successful recent initiatives have been our youth programs, including Dungeons &amp; Dragons, Magic: The Gathering, and Pok\u00e9mon camps and after-school programs. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Parents are looking for opportunities that help kids build friendships, creativity, problem-solving skills, social-emotional skills, and confidence. Tabletop games are uniquely positioned to provide that. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;We&#8217;ve also had success reaching beyond the traditional hobby audience. There are a lot of people who can benefit from what tabletop gaming offers who may never have considered walking into a game store.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;That means being willing to experiment, try new things, and sometimes fail. Not every idea works, and that&#8217;s okay. The important thing is to learn from it, make adjustments, and keep moving forward. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;I&#8217;ve always believed in looking for 1% improvements. Small improvements compound over time. If you can make your store, your programs, your customer experience, and your operations just a little bit better every day, those gains add up to something significant over the course of years.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He added, &#8220;While retail is still the foundation of the business, these complementary activities have become increasingly important both financially and strategically. They reinforce one another. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Someone might discover us through a D&amp;D camp, become a regular event participant, buy games and accessories, meet friends through the community, and eventually become a long-term customer. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The caf\u00e9, events, camps, and retail operation all work together to create a stronger overall ecosystem. For independent game stores, I think that&#8217;s one of the biggest lessons of the last decade. The future isn&#8217;t just about selling products, it&#8217;s about creating reasons for people to keep coming back.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Organised play remains a &#8220;core pillar&#8221; of the store&#8217;s financial prosperity, Mi\u010deti\u0107 told BoardGameWire, while Magic remains its strongest offering and continues to be a cornerstone of organised play.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"812\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/06\/PXL_20260615_171007609.PORTRAIT-1-e1782222542456-1024x812.jpg\" alt=\"\" class=\"wp-image-6796\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/06\/PXL_20260615_171007609.PORTRAIT-1-e1782222542456-1024x812.jpg 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/06\/PXL_20260615_171007609.PORTRAIT-1-e1782222542456-300x238.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/06\/PXL_20260615_171007609.PORTRAIT-1-e1782222542456-768x609.jpg 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/06\/PXL_20260615_171007609.PORTRAIT-1-e1782222542456.jpg 1446w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Mi\u010deti\u0107 receiving his Oregon Small Business Person of the Year award<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">He added, &#8220;One Piece has been one of the biggest success stories of the last several years, drawing strong participation. Star Wars Unlimited has also developed a passionate local community and has exceeded our expectations. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Beyond TCGs, Dungeons &amp; Dragons continues to be a major driver of participation through campaigns, youth programs, and camps. Board game events, painting nights, and miniature gaming also contribute meaningfully to overall attendance, even if they don&#8217;t always attract the same numbers as the largest TCG communities. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;What excites me most isn&#8217;t any individual game. It&#8217;s the diversity of the community. I believe the healthiest stores aren&#8217;t dependent on a single title. They&#8217;re places where someone can come in for Pok\u00e9mon, discover D&amp;D, try a board game, join a painting event, and ultimately find multiple ways to engage with the hobby.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Speaking about current growth areas on the retail side &#8211; and areas which could be in decline &#8211; Mi\u010deti\u0107 told BoardGameWire TCGs continue to be the strongest growth category in the hobby, while oversaturation in higher-price point board games was beginning to show strain.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He said, &#8220;Magic remains a powerhouse, Pok\u00e9mon continues to bring in new players, and we&#8217;ve seen strong engagement from newer games [such as One Piece and Warlord] as well. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;That said, I do worry that we&#8217;re in a boom cycle. I don&#8217;t know when it will happen, but historically every collectible market experiences corrections and I think it&#8217;s wise for retailers to plan accordingly. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;In board games, I think we&#8217;re seeing softness at the higher end of the market. For years, the industry benefited from an explosion of new releases and crowdfunding projects, but I also think the market became oversaturated. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Self-publishing and crowdfunding lowered barriers to entry, which brought some fantastic games to market, but also a tremendous number of mediocre ones. Consumers have more choices than ever and less time to play them. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Where I&#8217;ve seen the most consistent strength is in smaller board and card games, particularly titles under about $25. At that price point, they&#8217;re an easy impulse purchase and a lower-risk way for customers to try something new. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;RPGs are interesting. Product sales have slowed somewhat for us, but organized play and events remain strong. People still want to gather around a table and tell stories together, even if they&#8217;re buying fewer books than they once did. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Miniatures remain a challenging category outside of Games Workshop. Many lines have passionate fan bases, but Games Workshop continues to outperform expectations and demonstrates the power of consistent support, organized play, and strong intellectual property. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;As for crowdfunding, we&#8217;ve largely stepped away from it as a retailer. There are certainly successful projects, but we&#8217;ve experienced too many delays, failures, and fulfillment issues over the years. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Tying up cash and shelf space for products that may arrive years late, or not at all, has become increasingly difficult to justify.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107 said that on the distribution side, relationships had become both more important and more complicated since 2020, with the pandemic having exposed just how dependent the industry is on supply chains and allocation systems. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"683\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/01\/Alliance-Game-Distributors-2-1024x683.jpg\" alt=\"\" class=\"wp-image-3624\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/01\/Alliance-Game-Distributors-2-1024x683.jpg 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/01\/Alliance-Game-Distributors-2-300x200.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/01\/Alliance-Game-Distributors-2-768x512.jpg 768w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2025\/01\/Alliance-Game-Distributors-2.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Mi\u010deti\u0107 said distribution relationships had become more complicated since the pandemic &#8211; and more important<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">He said, &#8220;In many categories, especially TCGs, we spent years dealing with product shortages, allocations, delayed releases, and uncertain restocks. More recently, while still dealing with those allocation issues, we&#8217;ve added questions around tariffs, pricing, inventory levels, and market demand. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The underlying challenge remains the same, uncertainty. At the same time, retailers are being asked to make increasingly complex purchasing decisions with limited capital and shelf space. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;When talking with distributors today, my primary focus is predictability and partnership. I don&#8217;t expect every product to be available in unlimited quantities, but I do want transparency around allocations, release schedules, and restock expectations. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The better information we have, the better decisions we can make. I also spend a lot of time discussing breadth versus depth. Every distributor wants retailers to carry more products, but shelf space, cash flow, and staff attention are finite resources. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;We&#8217;re increasingly focused on products that have strong community support, organized play opportunities, or demonstrated demand rather than simply chasing every new release.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107&#8217;s award recognition follows a turbulent series of challenges in recent years, ranging from navigating the Covid-19 pandemic to enduring ten break-ins over a twenty-month period &#8211; a spate of crimes which resulted in more than $250,000 in losses and property damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He told BoardGameWire that while the experience was &#8220;frustrating and demoralizing&#8221;, he was &#8220;not willing to let a handful of criminals determine [Red Castle&#8217;s] future&#8221; &#8211; adding that the show of support from customers following the break-ins had helped reinforce why the store exists in the first place.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107 said, &#8220;The primary targets were trading card games, particularly sealed Pok\u00e9mon and Magic products, along with Games Workshop product. Unfortunately, those products are small, portable, and have a well-established secondary market, which makes them attractive targets for theft. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The financial losses were significant but the larger challenge was the operational and emotional toll. Every break-in meant dealing with police reports, emergency repairs, damaged property, disrupted operations, and the uncertainty of whether it would happen again. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;There were periods when it felt like we were spending almost as much time thinking about security as we were thinking about growing the business.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He advised other hobby retailers to &#8220;invest in security before you need it&#8221;, adding that the experience had changed his own understanding of risk. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mi\u010deti\u0107 said, &#8220;Small businesses often operate on relatively thin margins and repeated criminal activity can have an outsized impact. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;It&#8217;s a reminder that when people talk about crime affecting businesses, they&#8217;re not just talking about stolen merchandise, they&#8217;re talking about the time, money, stress, and opportunity cost that comes with recovering from it over and over again.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Speaking of his SBA award win, which recognises business owners who demonstrate outstanding business growth, innovation, resilience, and contributions to their communities, Mi\u010deti\u0107 said, &#8220;This recognition is incredibly meaningful because it reflects the community that built Red Castle Games.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Every customer, staff member, volunteer, and supporter has played a role in our success. This award belongs to all of them.&#8221;<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Red Castle Games owner Matthew Mi\u010deti\u0107 told BoardGameWire expanding scope to welcome young people, families and casual gamers was one of the biggest opportunities for game stores 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