{"id":7437,"date":"2026-09-15T23:48:00","date_gmt":"2026-09-15T22:48:00","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=7437"},"modified":"2026-09-16T16:14:28","modified_gmt":"2026-09-16T15:14:28","slug":"tabletop-pioneer-steve-jackson-returns-focus-to-game-design-as-sabrina-gonzalez-takes-over-as-steve-jackson-games-ceo","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2026\/09\/15\/tabletop-pioneer-steve-jackson-returns-focus-to-game-design-as-sabrina-gonzalez-takes-over-as-steve-jackson-games-ceo\/","title":{"rendered":"Tabletop pioneer Steve Jackson returns focus to game design as Sabrina Gonzalez takes over as Steve Jackson Games CEO"},"content":{"rendered":"<div id=\"board-2074848986\" class=\"board-before-content-7 board-entity-placement\"><a href=\"https:\/\/bit.ly\/4xbvwhK\" aria-label=\"GSD Display Ads-Retailer\"><img src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/08\/GSD-Display-Ads-Retailer.jpg\" alt=\"\"  srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/08\/GSD-Display-Ads-Retailer.jpg 1200w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/08\/GSD-Display-Ads-Retailer-300x38.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/08\/GSD-Display-Ads-Retailer-1024x128.jpg 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/08\/GSD-Display-Ads-Retailer-768x96.jpg 768w\" sizes=\"(max-width: 1200px) 100vw, 1200px\" width=\"1200\" height=\"150\"   \/><\/a><\/div>\n<p class=\"wp-block-paragraph\">Tabletop game design pioneer Steve Jackson has ended a 17-month return running <a href=\"https:\/\/www.sjgames.com\/\" target=\"_blank\" rel=\"noopener\">his namesake games company<\/a>, with new CEO Sabrina Gonzalez taking charge of a business with years of falling revenue as well as a run of promising crowdfunding successes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson will remain president of the company he founded in 1980, but will refocus his attention on game design and development, with managing editor Allison Page promoted to COO.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He had previously stepped back from the day-to-day running of Steve Jackson Games in 2014, when long-time COO Phil Reed became CEO, allowing Jackson to devote more of his attention to game development.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Reed was succeeded by TurboDork CEO and <a href=\"https:\/\/boardgamewire.com\/index.php\/2026\/05\/20\/we-need-to-stop-being-reactionary-new-gama-president-meredith-placko-on-being-data-driven-improving-communication-and-turning-its-ten-year-plan-into-a-reality\/\" target=\"_blank\" rel=\"noopener\">current GAMA president<\/a> Meredith Placko in 2023, but Jackson returned to direct control of the business in April last year <a href=\"https:\/\/boardgamewire.com\/index.php\/2025\/04\/17\/steve-jackson-games-ceo-meredith-placko-resigns-after-two-years-in-role\/\" target=\"_blank\" rel=\"noopener\">following her unexpected resignation<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson&#8217;s return as CEO in 2024 was not presented as a permanent appointment, <a href=\"https:\/\/www.sjgames.com\/ill\/archive\/April_18_2025\/Meredith_Placko_Resigns_As_CEO_And_Other_Updates\" target=\"_blank\" rel=\"noopener\">with him saying in the wake of her departure<\/a> that her direct reports would report to him while he &#8220;figured out a plan&#8221;.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Gonzalez has been with SJ Games since 2013 as a production artist and production manager, apart from a brief period away from the company working for toy and game manufacturer Grand Prix International &#8211; and has been a member of the board of directors since 2021.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">She said of her vision for the business, &#8220;As a general goal, I&#8217;d like us to continue to grow. We weathered the pandemic and pivoted project plans to address continually changing tariffs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;The goal is always to make great games that people love. I want to continue developing new titles for future generations of gamers and also support (and sometimes update) the classics that our fans continue to request.&#8221;<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><img decoding=\"async\" width=\"400\" height=\"400\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Allison-Page.jpg\" alt=\"\" class=\"wp-image-7455\" style=\"width:278px;height:auto\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Allison-Page.jpg 400w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Allison-Page-300x300.jpg 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Allison-Page-150x150.jpg 150w\" sizes=\"(max-width: 400px) 100vw, 400px\" \/><figcaption class=\"wp-element-caption\">New Steve Jackson Games COO Allison Page<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">New COO Page joined SJ Games as managing editor in 2023, having previously worked as executive artistic director of San Francisco comedy organisation Killing My Lobster. She also spent a year working as a narrative designer in the video game industry.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Page said, &#8220;I&#8217;m most excited to support Sabrina in her new role as CEO! We&#8217;ve always worked really well together and want the same things for SJ Games.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;I&#8217;m a problem solver, and I&#8217;m passionate about setting clear expectations. I&#8217;m excited to untangle whatever comes my way and ensure the team knows how to move forward and has what they need.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The leadership change comes after <a href=\"https:\/\/secure.sjgames.com\/ill\/archive\/May_23_2026\/Where_Is_The_Report_To_The_Stakeholders\" target=\"_blank\" rel=\"noopener\">what Jackson described in May as an \u201cunusual and very awful\u201d 2025 for the business<\/a>, which has caused an ongoing delay in the company&#8217;s annual stakeholder report that Jackson <a href=\"https:\/\/www.sjgames.com\/general\/stakeholders\/report04.html\" target=\"_blank\" rel=\"noopener\">has publicly posted since 2003<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He said on the company&#8217;s blog in May, &#8220;We made it through! But it&#8217;s not a story that fits well into the standard Stakeholder format. It took me a while to get up the nerve to start, and it has taken me longer to get it right. But I shall.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SJ Games posted seven years of rising annual revenues from the mid-2000s <a href=\"https:\/\/www.sjgames.com\/general\/stakeholders\/report14.html\" target=\"_blank\" rel=\"noopener\">to reach a record $8.8m in 2013<\/a>, a year boosted by heavy demand for its <a href=\"https:\/\/boardgamegeek.com\/boardgame\/1927\/munchkin\" target=\"_blank\" rel=\"noopener\">Munchkin<\/a> line of games &#8211; which accounted for more than 75% of its sales &#8211; and <a href=\"https:\/\/www.kickstarter.com\/projects\/sjgames\/ogre-designers-edition\" target=\"_blank\" rel=\"noopener\">almost $1m from the Ogre Designer&#8217;s Edition Kickstarter<\/a>.<br><br>Revenues have decline substantially since, however, falling about 2.5x from that peak to settle at around $3.5m <a href=\"https:\/\/www.sjgames.com\/general\/stakeholders\/report24.html\" target=\"_blank\" rel=\"noopener\">across both 2023<\/a> and <a href=\"https:\/\/www.sjgames.com\/general\/stakeholders\/report25.html\" target=\"_blank\" rel=\"noopener\">2024<\/a> &#8211; the last years for which Steve Jackson has published the total &#8211; and bringing the annual total down to levels <a href=\"https:\/\/www.sjgames.com\/general\/stakeholders\/report11.html\" target=\"_blank\" rel=\"noopener\">last seen back in 2010<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img decoding=\"async\" width=\"599\" height=\"370\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Steve-Jackson-Games-revenue-1.png\" alt=\"\" class=\"wp-image-7446\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Steve-Jackson-Games-revenue-1.png 599w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Steve-Jackson-Games-revenue-1-300x185.png 300w\" sizes=\"(max-width: 599px) 100vw, 599px\" \/><figcaption class=\"wp-element-caption\">Annual revenue at Steve Jackson Games between 2003 and 2024. The asterisk(*) at 2022 indicates that the company overstated its revenue at $4.7m that year &#8220;due to confusion about BackerKit proceeds&#8221;, but it has not publicly provided an updated figure.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson said in the executive summary in the 2023 report, &#8220;Cash flow was acceptable. It was not a profitable year, though. We have identified and dealt with some of the money-losing issues; others will be harder. We are working on it. (No fear; we have plenty of runway left. I just hate to use it.)&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He continued in the 2024 overview, &#8220;Cash flow was acceptable, but I don&#8217;t feel &#8216;prosperous&#8217;. This is not just us; individual game sales, industry-wide, were down at both the distribution and retail end, largely due to the glut of titles.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson added that year, &#8220;We are still working the problem, but we have less runway than we did last year! Cause for optimism: it was a rebuilding year and not expected to be good for cash, but thanks to your support for Munchkin Big Box it was better than we anticipated.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Those challenges were exacerbated in 2025 by the impact of volatile US tariff policy, which included an unexpected &#8220;high five-figure&#8221; bill on its Munchkin Big Box after new tariffs were levied while the already-produced game was at sea.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The company subsequently raised some of its prices in response to tariffs, while uncertainty over overseas manufacturing led it to scrap the box and dice for RPG collection <a href=\"https:\/\/www.backerkit.com\/c\/projects\/steve-jackson-games\/dahlia-s-diversions-for-peculiar-parties\" target=\"_blank\" rel=\"noopener\">Dahlia&#8217;s Diversions for Peculiar Parties<\/a> in favour of a rigid envelope, and shifting printing to the US <a href=\"https:\/\/secure.sjgames.com\/ill\/archive\/November_08_2025\/Dahlias_DiversionsAssembled_At_Home\" target=\"_blank\" rel=\"noopener\">before fully assembling the games on Jackson&#8217;s dining room table<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson said in July <a href=\"https:\/\/secure.sjgames.com\/ill\/archive\/July_01_2026\/Our_Own_Little_Tariff_Rebate\" target=\"_blank\" rel=\"noopener\">that the company had received a partial rebate on its Munchkin Big Box tariff payment earlier this year<\/a>, which it passed on to customers through a temporary discount on its web store Warehouse 23.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"705\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Munchkin-Big-Box-Photo-Credit-SJ-Games-1024x705.png\" alt=\"\" class=\"wp-image-7465\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Munchkin-Big-Box-Photo-Credit-SJ-Games-1024x705.png 1024w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Munchkin-Big-Box-Photo-Credit-SJ-Games-300x207.png 300w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Munchkin-Big-Box-Photo-Credit-SJ-Games-767x528.png 767w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Munchkin-Big-Box-Photo-Credit-SJ-Games.png 1351w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">The Munchkin Big Box || Photo Credit: Steve Jackson Games<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The BackerKit campaign for the Munchkin Big Box had been one of the company&#8217;s bright spots over the past couple of years, <a href=\"https:\/\/www.backerkit.com\/c\/projects\/steve-jackson-games\/munchkin-big-box\" target=\"_blank\" rel=\"noopener\">bringing in more than $1.3m from over 9,000 backers<\/a> &#8211; a situation Jackson credited with making 2024 financially better than expected.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SJ Games followed that with <a href=\"https:\/\/www.backerkit.com\/c\/projects\/steve-jackson-games\/munchkin\" target=\"_blank\" rel=\"noopener\">a $370,000 BackerKit campaign for Munchkin Second Edition<\/a> this year to coincide with the game&#8217;s 25th anniversary, and in recent years has extended out the game with Munchkin Shadowrun, Munchkin Vox Machina and multiple Warhammer-based releases, as well as several other expansions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The company made a notable expansion itself in February last year, when it <a href=\"https:\/\/www.sjgames.com\/ill\/archive\/February_11_2025\/Welcome_Possum_Creek\" target=\"_blank\" rel=\"noopener\">brought acclaimed indie RPG publisher Possum Creek Games into the business as an imprint<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It said at the time that the deal would allow Possum Creek, the publisher of <a href=\"https:\/\/possumcreekgames.com\/en-gb\/pages\/wanderhome\" target=\"_blank\" rel=\"noopener\">Wanderhome<\/a> and <a href=\"https:\/\/possumcreekgames.com\/en-gb\/pages\/yazebas-bed-breakfast\" target=\"_blank\" rel=\"noopener\">Yazeba&#8217;s Bed &amp; Breakfast<\/a>, to retain full creative and editorial control over its titles, while &#8220;lending their talents to the SJ Games design and visual branding&#8221;. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Possum Creek editorial director Jay Dragon joined the SJ Games board of directors as part of the tie-up, and became its lead game designer, while Ruby Lavin became the company&#8217;s art director.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><img decoding=\"async\" width=\"597\" height=\"496\" src=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Seven-Part-Pact.png\" alt=\"\" class=\"wp-image-7464\" style=\"width:402px;height:auto\" srcset=\"https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Seven-Part-Pact.png 597w, https:\/\/boardgamewire.com\/wp-content\/uploads\/2026\/09\/Seven-Part-Pact-300x249.png 300w\" sizes=\"(max-width: 597px) 100vw, 597px\" \/><figcaption class=\"wp-element-caption\">Seven-Part Pact, designed by Jay Dragon<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Since then Dragon&#8217;s TTRPG design Seven-Part Pact <a href=\"https:\/\/www.kickstarter.com\/projects\/sjgames\/seven-part-pact\" target=\"_blank\" rel=\"noopener\">has raised more than $1m through a Kickstarter campaign<\/a>, while SJ Games has also raised almost $600,000 <a href=\"https:\/\/www.kickstarter.com\/projects\/sjgames\/fighting-fantasy-solo-adventure-gamebooks-back-in-print\" target=\"_blank\" rel=\"noopener\">across a pair<\/a> <a href=\"https:\/\/www.kickstarter.com\/projects\/sjgames\/fighting-fantasy-solo-adventure-gamebooks-set-2?ref=profile_created&amp;category_id=34\" target=\"_blank\" rel=\"noopener\">of Kickstarters<\/a> for the venerable Fighting Fantasy line of adventure gamebooks, having agreed a deal in 2024 to bring the UK-created titles back to the US for the first time in more than two decades.<br><br>Steve Jackson&#8217;s game design career dates back to the late 1970s, with his 1977 debut <a href=\"https:\/\/boardgamegeek.com\/boardgame\/5206\/ogre\" target=\"_blank\" rel=\"noopener\">Ogre<\/a> helping popularise the emerging microgame format of small, inexpensive wargames.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Within five years he had designed <a href=\"https:\/\/boardgamegeek.com\/boardgame\/2795\/car-wars\" target=\"_blank\" rel=\"noopener\">Car Wars<\/a> and <a href=\"https:\/\/boardgamegeek.com\/boardgame\/28\/illuminati\" target=\"_blank\" rel=\"noopener\">Illuminati<\/a>, founded his own games company and been inducted into the Academy of Adventure Gaming Arts &amp; Design Hall of Fame in 1982 &#8211; all while still in his 20s.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He followed that with the Generic Universal RolePlaying System (<a href=\"https:\/\/www.sjgames.com\/gurps\/\" target=\"_blank\" rel=\"noopener\">GURPS<\/a>) in 1986, which was his attempt to create a single roleplaying system capable of working across different settings and genres.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While not the first RPG to experiment with universal rules, GURPS helped popularise the concept and grew into a huge publishing line for Steve Jackson Games. By 2004 the company had released about 200 GURPS titles, with more than one million copies in print in English alone.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jackson&#8217;s most visible modern design is Munchkin, which became the company&#8217;s biggest commercial success following its release in 2001. The game was inducted into the Academy of Adventure Gaming Arts &amp; Design Hall of Fame in 2013.<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/buttondown.com\/boardgamewire\" style=\"background-color:#f6bf00\">For more stories like this direct to your email inbox, click here to sign up for BoardGameWire&#8217;s free email newsletter. \n\nAnd if you&#8217;ve found our reporting interesting or useful, please consider a paid subscription to help support our journalism!<\/a><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gonzalez takes charge of a business with years of falling revenue &#8211; as well as a run of promising crowdfunding 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