{"id":767,"date":"2023-09-18T15:03:43","date_gmt":"2023-09-18T14:03:43","guid":{"rendered":"https:\/\/boardgamewire.com\/?p=767"},"modified":"2023-09-21T09:35:50","modified_gmt":"2023-09-21T08:35:50","slug":"board-game-maker-haba-blames-economic-turbulence-incorrect-decisions-for-slump-into-insolvency","status":"publish","type":"post","link":"https:\/\/boardgamewire.com\/index.php\/2023\/09\/18\/board-game-maker-haba-blames-economic-turbulence-incorrect-decisions-for-slump-into-insolvency\/","title":{"rendered":"Board game maker Haba blames economic turbulence, &#8220;incorrect decisions&#8221; for slump into insolvency"},"content":{"rendered":"\n<p>Haba, the 85-year-old Germany toymaker renowned in board game circles for its family-weight games, has gone into self-administration in an attempt to save the business.<\/p>\n\n\n\n<p>Company spokesperson Ilka Kunzelmann told BoardGameWire that &#8220;some decisions made in recent years have been found to be incorrect in hindsight&#8221;, adding that disruptions in supply chains had also had a negative impact on the business.<\/p>\n\n\n\n<p>Haba began life as a wooden toy maker in 1938, and has since expanded into board games such as Rhino Hero and Orchard, educational furniture through its Haba Pro brand and children&#8217;s clothing via its Jako-o arm.<\/p>\n\n\n\n<p>That expansion has come at a cost amid the volatile market environment post-Covid, with the company seeing sales fall 11% this year to \u20ac313m.<\/p>\n\n\n\n<p>Haba is already in the process of making massive job cuts, with up to 650 of its roughly 2,000-strong workforce believed to be under threat.<\/p>\n\n\n\n<p>The company has announced it is discontinuing its Jako-o clothing brand at the start of next year, instead choosing to refocus back to its wooden toy roots.<\/p>\n\n\n\n<p>Kunzelmann said, &#8220;We are in the process of correcting these decisions and are making our company future-ready for the coming years. The goal is to rehabilitate the company.&#8221;<\/p>\n\n\n\n<p>She also poured cold water on previous reports that the company&#8217;s decision to shift to a software system from Germany&#8217;s SAP had left online customers upset that the system no longer worked properly.<\/p>\n\n\n\n<p>The self-administration process is only open to companies in economic difficulties that have promising prospects for a sustainable restructuring, providing hope for the survival of the 85-year-old business.<\/p>\n\n\n\n<p>Martin Mucha, a restructuring expert from law firm Grub Brugger, has joined the company to work on the self-administration.<\/p>\n\n\n\n<p>He said, &#8220;We will continue business operations as usual and focus all our efforts on the company&#8217;s core competencies. The chances are good that we will be able to continue HABA Sales and the HABA Group back on a solid footing.&#8221;<\/p>\n\n\n\n<p>Haba has already released 18 new games to the market this year.<\/p>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-black-color has-text-color has-background wp-element-button\" href=\"https:\/\/www.patreon.com\/BoardGameWire\/about\" style=\"background-color:#f6bf00\">Help keep BoardGameWire producing high-quality news and features focused on the business of board games &#8211; Click here to join our Patreon community<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Haba, the 85-year-old Germany toymaker renowned in board game circles for its family-weight games, has gone into self-administration in an attempt to save the business.<\/p>\n","protected":false},"author":1,"featured_media":768,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[356,113,353,355,354,352],"class_list":["post-767","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-administration","tag-germany","tag-haba","tag-insolvency","tag-orchard","tag-rhino-hero"],"blocksy_meta":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/767","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/comments?post=767"}],"version-history":[{"count":3,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/767\/revisions"}],"predecessor-version":[{"id":789,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/posts\/767\/revisions\/789"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media\/768"}],"wp:attachment":[{"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/media?parent=767"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/categories?post=767"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boardgamewire.com\/index.php\/wp-json\/wp\/v2\/tags?post=767"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}