Zombicide and Blood Rage publisher CMON has bought Japon Brand, the collective launched almost 20 years ago to promote Japanese board games around the world.
I launched BoardGameWire exactly one year and a day ago, on a hunch that the industry had grown so large that there was a market for professionally written, business-focused news and features that just wasn’t being filled by other outlets. Hand on heart, I couldn’t have dreamed of the response. A trickle of readers in those first days and weeks grew to reach more than 278,000 unique users in the last 12 months - that’s about the attendance of four Gen Cons.
Wingspan and Scythe publisher Stonemaier Games has come out strongly against using AI in creative work, with co-founder Jamey Stegmaier telling BoardGameWire his company wants "nothing to do with it".
Magic: The Gathering and Dungeons & Dragons owner Hasbro has recorded a jump in profits in the first quarter of 2024, on the back of continued strength from Wizards of the Coast and Magic, and an ongoing cost-cutting programme which has so far involved the planned layoffs of nearly 2,000 people.
One of the longest-running awards honouring conflict-focused tabletop games has shaken up its categories again, in an ongoing attempt to leave behind a traditionally narrow definition of 'wargame'.
Goliath, the veteran game company behind Rummikub and other child and family-weight games, is making a further push into the hobby games market by buying tabletop publisher Lucky Duck Games.
Asmodee's troubled corporate owner Embracer Group has revealed plans to spin off the tabletop gaming giant, which will see the business take on the vast majority of its parent company's hefty debt pile.
Cynthia Williams, the president of Hasbro's digital gaming arm and Magic: The Gathering and D&D publisher Wizards of the Coast, has resigned from the company after two years in the role.
CMON, the crowdfunded board game specialist which left Kickstarter for rival Gamefound earlier this year, saw its profits soar to over $23m in 2023 amid a hefty drop in its sales-associated costs.
Long-running advocacy and networking non-profit Women in Toys, Licensing & Entertainment has launched a new scholarship to forge the next generation of women looking to work in the industry.