
The White Castle, Forest Shuffle seal wins in this year’s Gouden Ludo awards
Forest Shuffle has added to its triumph in the German language Deutscher Spiele Preis last month by winning the Gouden Ludo Flemish family game of the year award.
Forest Shuffle has added to its triumph in the German language Deutscher Spiele Preis last month by winning the Gouden Ludo Flemish family game of the year award.
A new award recognising historical gaming’s most exceptional culture writers, podcasters and video essay makers has unveiled its four debut finalists. The Bobby Nunes Memorial Award was launched this year in memory of the eponymous Robert “Bobby Factor” Nunes –…
Tabletop gaming giant Asmodee is preparing to "reignite" its strategy of buying up smaller board game publishers and distributors following its upcoming split from troubled owner Embracer Group.
Punishing import tariffs threatened by US president-elect Donald Trump could lead to a "great collapse" of the US board game industry, with publishers, distributors and retailers of all sizes facing the threat of going under, professionals within the industry have told BoardGameWire.
Massive demand for 7 Wonders Duel re-implementation Lord of the Rings: Duel for Middle Earth saw the two-player strategy game pick up more than 7,300 new registered owners on BoardGameGeek in October - roughly double the usual total for the most-added game in a month.
Video game and electronics giant Sony is in talks to buy the $2.7bn parent business of Arclight, one of Japan’s biggest board game publishers and the organiser of Tokyo Game Market.
The Porters, a board game exploring the struggle of early 20th Century Black Canadian railway workers to overcome racism and organise unions, has become the second winner of the Zenobia Award - a contest aimed at lifting up game designers from marginalised groups.
Board game giant Asmodee has seen its year-on-year sales figures slide for the second quarter in a row - but profits continue to rise at the company as it nears a spin-off from its troubled parent business Embracer Group.
A trio of gateway hobby board games have emerged as Game of the Year contenders in the Toy Association's latest Toy of the Year awards - a prize traditionally dominated by mass-market games.
AI art's ongoing spread into the board game industry over the last two years has been met by dismay, anger and fear by artists and illustrators working in the space. Many are concerned not only that the technology is built on artwork that has been stolen from them, but that their very livelihoods are at stake if publishers choose to make use of fast and cheap AI-generated images instead of hiring human artists.
BoardGameWire approached a host of tabletop game artists for their views on the technology in the wake of Wise Wizard Games becoming the latest well-known board game publisher to begin using AI generated images in its projects. One of the most powerful and heartfelt replies came from Kyle Ferrin, whose singular work across games such as Root, Arcs and Oath has become one of the most recognisable styles in board game art.
Star Realms maker Wise Wizard Games has become the latest well-known board game publisher to begin using AI generated images in its projects, despite widespread criticism from artists that the technology is built upon stolen work.
A pair of board game professionals are in talks to take their hugely successful online industry jobs space on the road next year, after seeing the group surge to almost 20,000 members.
Life in Reterra, Hasbro's opening gambit for a push into the light-gateway hobby game segment, has become the first board game to win a sustainability leadership award from the Forest Stewardship Council.
The designers behind LEGO's first tilt at board games in over a decade have teamed with the creator of Gnome Hollow to launch new tabletop publisher Uncommons Publishing.
Discord community management platform Levellr has raised $1.75m of funding from a clutch of venture capital firms and games industry executives.
The finalists of this year's Summit Award, which aims to recognise historical board games that have attracted new players or introduced new subjects or perspectives to the hobby, have been revealed.