
WizKids rehires Vee Mus’e as senior marketing and communications manager
Board game and collectable miniatures specialist WizKids has rehired former marketing associate Vee Mus'e as a senior marketing and communications manager at the company.
Board game and collectable miniatures specialist WizKids has rehired former marketing associate Vee Mus'e as a senior marketing and communications manager at the company.
Splendor, the gem collecting engine builder celebrating its 10th anniversary this year, has soared to three million sales across its various versions thanks to a hefty boost from its digital counterparts.
Roy Cannaday, the production manager for board game review behemoth The Dice Tower, has left the company following the success of his tabletop game design Last Light.
Dutch board game publisher 999 Games is in with a chance of success in all three categories at this year's Nederlandse Spellenprijs - the Dutch game of the year awards.
Coup and The Resistance publisher Indie Boards & Cards has picked up the rights to make a series of co-op deckbuilding games based on the Invincible superhero franchise, after signing a multi-year licensing deal with Skybound Tabletop.
Newly-launched board game publisher Wharf Rat Games is hoping to cut down the time it takes for a designer's game to go from contract signing to publication.
Flamecraft designer Manny Vega has been working in the video game industry for more than 20 years, most recently on Electronic Arts' first person shooter Immortals of Aveum. But a lukewarm response to that release left him in a distressingly familiar situation - unemployed, and facing the prospect of hunting for work in what he describes as a "volatile and toxic" industry. Video gaming's loss is set to be board gaming's gain, however, with Vega turning his focus to tabletop as he looks to make the industry his "forever home". BoardGameWire caught up with Vega to find out his game design and illustration plans - and his work on Flamecraft's successor - for 2024 and beyond.
Zombicide publisher CMON's mid-year revenue has fallen for the first time since the pandemic, with slumping wholesale earnings putting a dent into the company's H1 results.
Board game giant Asmodee has named long-serving exec Thomas Koegler as its first new CEO in 12 years, as the company prepares to carve out its independence from corporate owner Embracer Group.
Orange Nebula, a Kickstarter-focused board game publisher which has raised more than $6m across its campaigns, has inked an exclusive US distribution deal with GTS Distribution.
Japanese board game publisher Oink Games has revealed its submarine treasure-hunting game Deep Sea Adventure has now been printed more than 300,000 times - and a new edition is coming later this year.
Meeples, a full-service supply chain and logistics business focused on the board game market, has rapidly grown from a two-person business being run out of an attic three years ago to a tech-heavy operation about to move into a new…
Board game giant Asmodee continues to outperform for troubled parent company Embracer Group, despite its latest quarterly sales falling compared to the same period last year.
BoardGameArena, the online board gaming platform bought by Asmodee three years ago, has surged past 10 million registered accounts following several years of rapid growth.
Board game giant Asmodee has inked a partnership deal with LEGO to launch a dedicated design studio focused on creating new LEGO board games.
BoardGameWire spoke to a string of publishers who ran booths at this year's record-breaking Gen Con event, to get the inside track on highs, lows, opportunities and challenges at the show. Those responses were far more than we were able to use in our headline article - Gen Con celebrates record 71,000 attendance after event sells out for first time in history - so we've collected their views in their totality on this year's event here.