Games Workshop bans AI use in its designs, celebrates record half-year results

Company CEO Kevin Rountree said the £6bn business was strongly committed to protecting its IP and respecting its human creators.

Company CEO Kevin Rountree said the £6bn business was strongly committed to protecting its IP and respecting its human creators.

Company co-founder and CEO Jamey Stegmaier told BoardGameWire the prevalence of smaller box releases, expansions and re-releases in its 2026 plan was not a response to US tariff concerns or other economic factors.

Candice Harris has been an ever-present, vivacious stalwart of the BoardGameGeek front page for more than five years, bringing her infectious enthusiasm and joy for gaming to visitors through her news posts, appearances on live play video series Game Night! and three years helming the BoardGameGeek podcast. But she's now turning her video and presenting talents to the publisher side by showcasing and marketing designs from GMT Games, best known for its complex historical, wargame and strategy titles. Harris spoke to BoardGameWire about her plans for expanding GMT's audience, the challenge of making complex game more accessible, and breaking assumptions around historical gaming and its designs.

Codenames and SETI publisher Czech Games Edition has signed its first-ever distribution agreement with Hachette, as the French publishing giant continues to expand out its European board game distribution operation in the face of competition from industry heavyweight Asmodee.

Asmodee CEO Thomas Koegler said the company had seen "good momentum" in its lower price-point products in the US mass market, singling out Exploding Kittens as a particularly strong performer in what he called a "challenging market".

The company has let go of project director Danielle Reynolds and customer experience manager Derek Gill as part of the "heartbreaking" layoffs, which it said were necessary to ensure its long-term sustainability.

Hong Kong-listed CMON had hoped to sell more than 360 million newly-created shares in a process which would have valued the company at just over $5m, with the money raised going towards developing new games, marketing and events, and general working capital.

The win for Botanicus - the debut title from designers Samuele Tabellini Ferrari and Vieri Masseini - comes hot on the heels of the title taking home the Connoisseurs Game award at the Dutch language Nederlandse Spellenprijs.

SETI publishers Czech Game Edition and Germany-based HeidelBÄR Games scored a double win on the night, having also seen their Matúš Kotry-designed title Little Alchemists take home the best children's game award.

CMON's sale of Cthulhu: Death May Die is the latest move in its drive to battle the huge losses the business has chalked up in the past couple of years - and comes alongside the company announcing a new share sale worth 20% of its existing share capital in an attempt to raise money for the company.