Tag design

Board game maker Panda signs deal with tabletop design project management platform Boardssey, says organisation is ‘critical factor separating successful game creators from struggling ones’

Panda said that despite a maturing industry, in which self-publishing had moved from niche to mainstream and with first-time creators potentially able to launch six-figure crowdfunds, most creators still rely on generic software never designed for game development workflows.

Pax Unplugged: This year’s best panels for current and aspiring board game industry professionals

The last big board game convention of the year kicks off on Friday as Pax Unplugged returns to the Philadelphia Convention Center. BoardGameWire rounds up some of the most interesting-looking sessions for tabletop game industry professionals from across the three days, ranging from how to grow your own evergreen title to getting your start as a tabletop gaming artist.

Boardssey: The All-in-One Platform Reshaping How Board Games Get Made [sponsored]

As the board game industry has exploded in the last couple of decades, so too has the desire and demand from designers for ways to streamline and manage the often fragmented reality of prototyping, testing and preparing to publish their new creations. In this sponsored article, the team behind board game design toolkit Boardssey explain how they've leveraged their own experiences designing games - and the pain points they ran up against - to create a one-stop shop for supporting overwhelmed game designers.

“We cannot work without each other”: The White Castle’s husband and wife design duo Isra and Shei on creating as as team, design pitfalls, and which games impressed them in 2024

Husband and wife board game design team Sheila Santos and Israel Cendrero have been collaborating on their creations for almost a decade - and have sealed their status as notable eurogame architects in recent years with standout titles The Red Cathedral and The White Castle. The pair - who go by their board game design monikers Isra and Shei - sat down with BoardGameWire to talk about their journey into the industry, why working as a duo is essential for them, and the major error they see new designers making when pitching to publishers.

How we made Wyrmspan: Designer Connie Vogelmann on creating 2024’s hottest game so far

Stonemaier Games' big reveal of Wyrmspan - a new game "in the world of Wingspan" - last week might have descended like a dragon out of the blue, but it's no surprise Elizabeth Hargrave's hugely lauded 2019 design is getting a spiritual successor. The task of designing "Wingspan with dragons" was given to Apiary creator Connie Vogelmann - but as she explains in this Q&A interview, the new game is far more than just a reskin of its feathery predecessor.