
Web-to-print board game publisher The Game Crafter launches warehousing, fulfillment services
Online board game design portal and print-on-demand publisher The Game Crafter has expanded into warehousing and fulfillment services.

Online board game design portal and print-on-demand publisher The Game Crafter has expanded into warehousing and fulfillment services.

Czech Games Edition, the publisher behind board games including Codenames, Through the Ages and Lost Ruins of Arnak, is releasing an eight-part documentary delving into how it made the most notable games in its 16-year history.

Golden Geek heavy game of the year winner Carnegie is looking to add to its titles after being nominated alongside four other games for Spiel Portugal's game of the year awards.

Kotaku, one of the biggest video gaming websites in the world, has just lost its board game writer Luke Plunkett after more than 16 years with the company.

Incredible Dream, one of the few board game startups to attract millions in venture capital dollars, has hired influencer Ilya Ushakov as social media and community manager ahead of its debut game release next month.

Monster-hunting adventure game The Witcher: The Old World had the most new owners on BoardGameGeek in June, knocking Earth from the top spot it has held for the previous two months.

The troubled Kickstarter for the miniatures-heavy Cthulhu Wars game has reached a new low after the company posted personal details of some of its Kickstarter backers online while asking them to contribute more money to the campaign.

Café del Gatto, a family-focused drafting game about cat baristas competing to serve customers drinks, has won this year's Austrian game of the year prize.

GAMA's annual tabletop gaming convention Origins Game Fair failed to draw record crowds last week despite a marked jump in attendance compared to last year's event.

BackerKit's bid to take on crowdfunding giant Kickstarter has scored a major success after Gloomhaven publisher Cephalofair passed $2m for its first campaign on the platform.

Board game giant Asmodee has launched a new distribution business aimed at supplying "new, niche and hard-to-get" English-language titles to European retailers.

When Darwin’s Journey launched onto Kickstarter at the beginning of 2021, the world was beginning to show small signs of optimism that the Covid-19 pandemic that had gripped the globe for the previous 12 months was starting to lose ground.

Root and John Company designer Cole Wehrle has been nominated for the long-running Diana Jones Award for Excellence in Gaming, for "some of the finest work that’s ever been done in board game design".

Tomb Raider and Borderlands developer Embracer Group is planning a slew of video games based on Asmodee's board game range, as the company tries to leverage its intellectual property amid plans to slash its $1.45bn of debt.

Antoine Bauza, the veteran designer of games including 7 Wonders and Takenoko, has launched board game publishing company PlayPunk alongside Repos Productions co-founder Thomas Provoost.

Board game reviews giant The Dice Tower has upped its scores for Kickstarter success Darwin’s Journey in a reshot video, two weeks after deleting its original review of the game due to a “pretty big rules mistake”.

Inventions: Evolution of Ideas, the latest heavy eurogame from On Mars and Kanban EV creator Vital Lacerda, has soared past $550,000 for its Kickstarter campaign after just four days of fundraising.

Board game publisher Cryptozoic Entertainment has gone months without paying some of its artists, saying the shock death of CEO John Sepenuk in February "significantly disrupted" its operations, emails seen by BoardGameWire show.

Fort Circle Games has followed up its critically acclaimed card-driven wargame Votes for Women by passing the funding goal for its latest offering on Kickstarter - The Halls of Montezuma.

Games Workshop's global sales are set to reach a record £440m for the current financial year - double the amount it reached just five years ago.

The organisers of Essen Spiel, the world's biggest board game fair, have made the surprise move of bringing forward sweeping changes to how the event's halls are structured - leaving some publishers worrying attendees will find it harder to discover their games.