Spiel Essen, the world’s biggest board game fair, is set for another record-breaking year after a surge of interest saw it completely sell out its floor space for exhibitors - despite a big expansion in available capacity this year.
Spiel Essen, the world's biggest board game fair, has stopped using AI generated images to market the event, citing criticism from industry professionals and consumers about last year's campaign and ongoing uncertainties about the legality of the technology.
Essen Spiel, the world’s biggest board game fair, hopes to launch a co-promotion partnership with Japan's largest tabletop convention Tokyo Game Market to help boost awareness of both events.
Edo-period Japan worker placement game The White Castle has surged to the top of the new owner charts on BoardGameGeek after a much-hyped appearance at this year's Essen Spiel board game fair.
Essen Spiel, the world’s biggest board game fair, has celebrated its 40th anniversary with a record post-Covid attendance of 193,000 - up more than 30% compared to its 2022 event.
Carol Rapp, a long-time Asmodee and Kosmos senior marketing executive, only joined the Essen Spiel team in November last year - and quickly found herself in charge of managing its biggest event yet.
The organisers of Essen Spiel, the world's biggest board game fair, have made the surprise move of bringing forward sweeping changes to how the event's halls are structured - leaving some publishers worrying attendees will find it harder to discover their games.
Raising $1m in crowdfunding for a board game is no mean feat, even for veteran publishers with multiple campaigns under their belts. But high school sweethearts Dusty and Amy Droz managed just that last year on their first try, after more than 15,000 backers pledged funding to create Victorian-themed flower hunting game Botany. Amid juggling their wedding photograph business and managing their own lavender farm, Dusty spoke to BoardGameWire about how the lessons learned from their crowdfunding debut helped Dux Somnium score its second success in raising $550,000 for follow-up game La Fleur.
Paper Fort Games, a small UK board game design studio with a single game under its belt, could hardly have been more ambitious when it approached video game developer Re-logic with the pitch for its second game - adapting Terraria, one of the biggest-selling video games of all time, to the tabletop.