Tariffs, manufacturing gradually leaving China and the ongoing “fewer, better games” trend: Back Office operator Naylor games looks ahead to 2025

When it comes to taking the temperature of the board game industry, few are in a better position than a business which works across everything from freight and trade selling to e-commerce and spare parts. James Naylor, founder of BoardGameWire sponsor Naylor Games and its one-stop shop board game outsourcing operation Back Office, unpacks the state of the industry across 2024, and casts his eye on the potential positives - and pitfalls - of the coming year.

“Hopefully people can see the difference between what we are being accused of and what has transpired”: Rebellion Unplugged’s Duncan Molloy on Joyride plagiarism claims

A successful Kickstarter campaign and favourable reviews for post-apocalyptic car racing game Joyride: Survival of the Fastest have been dampenened by claims of plagiarism from Powerboats designer Corné van Moorsel, who is seeking royalties from publisher Rebellion Unplugged.That situation has been complicated by the fact that Rebellion Unplugged head and Joyride co-designer Duncan Molloy approached van Moorsel in 2019 about reprinting Powerboats, before changing his mind several months after the pair met up at Spiel Essen that year.

Molloy has provided extensive answers to BoardGameWire explaining where he believes it is right to draw the line between a new design and development of an existing title, and details the ways he says Powerboats and Joyride differ in their mechanics. He also admits he worries the dispute will have a knock-on effect on how Joyride is viewed, and outlines his regrets about not acknowledging Joyride's influences more clearly.

“Despair. Hopelessness. Frustration. Sadness”: board game professionals fear for industry’s future under “reckless” Trump tariffs – but GAMA plans to fight back

Punishing import tariffs threatened by US president-elect Donald Trump could lead to a "great collapse" of the US board game industry, with publishers, distributors and retailers of all sizes facing the threat of going under, professionals within the industry have told BoardGameWire.

“It’s theft”: Root artist Kyle Ferrin on the “slop” of AI art, and why publishers using it are “devaluing all of board games as an industry”

AI art's ongoing spread into the board game industry over the last two years has been met by dismay, anger and fear by artists and illustrators working in the space. Many are concerned not only that the technology is built on artwork that has been stolen from them, but that their very livelihoods are at stake if publishers choose to make use of fast and cheap AI-generated images instead of hiring human artists.

BoardGameWire approached a host of tabletop game artists for their views on the technology in the wake of Wise Wizard Games becoming the latest well-known board game publisher to begin using AI generated images in its projects. One of the most powerful and heartfelt replies came from Kyle Ferrin, whose singular work across games such as Root, Arcs and Oath has become one of the most recognisable styles in board game art.