
Cephalofair CEO, Molly House, Trench Crusade among finalists for 2026 Diana Jones Award
Tabletop gaming’s most eclectic prize, the Diana Jones Award, has unveiled the latest clutch of finalists for its annual celebration of excellence in the field of gaming.
Price Johnson, the new CEO of Gloomhaven publisher Cephalofair, is among the five finalists for this year’s award, as are miniatures game Trench Crusade and Minnesota-based game retailer Mischief Toy Store.

They are joined by Jo Kelly and Cole Wehrle’s board game Molly House, which explores the joy and fear experienced by gender-defying Londoners in 18th century society, and Rob Wieland, a much-loved TTRPG designer and journalist who died last October aged 47.
Price Johnson’s nomination comes less than two months after the long-time Cephalofair COO was promoted to CEO at the publisher – with Isaac Childres, the company founder and designer of its runaway successes Gloomhaven and Frosthaven, stepping back to focus exclusively on game design at the company.
Johnson has been a high-profile voice in campaigning against tariffs imposed by US President Donald Trump over the last year, aiming to highlight the heavy financial burden it has placed on tabletop game publishers – many of which rely on Chinese manufacturing for their titles.
The Diana Jones nominations committee praised that work, saying Johnson’s appearance on multiple national news outlets, “consistently and clearly explained how the tariffs posed an existential danger to many companies in the adventure gaming industry”.
Mischief Toy Store in the Twin Cities was also selected for its involvement in a lawsuit against the US tariffs last year, as well as its work battling activity from anti-immigration ICE agents.
The committee said that hours after criticizing ICE in a TV interview the store was targeted with a surprise audit, but resisted turning over their employee records to DHS.
It added, “They have been printing ICE OUT posters to distribute as fast as they can and have organized a network of 3D printing hobbyists to distribute thousands of ICE whistles.
“Amid the chaos in Minnesota, they had to suspend online ordering, and their website directed folks to support local immigrant rights organizations instead. They work hard to make space at the gaming table for everyone.”
Trench Crusade, which focuses on an alternate 1914 in which humans have been battling the forces of hell for 800 years, was picked out by the committee as “a triumph of community and creativity”.
The Factory Fortress-published title was built around initial sketches and lore created by artist Mike Franchina, who later teamed up with sculptor James Sherriff and game designer Tuomas Pirinen to design the game.
Diana Jones’ nominations committee described Rob Wieland as “a relentless advocate and promoter for the entire tabletop gaming community for years”.
It said, “He served as a mentor to countless others, and he brought the industry to wider and greater awareness through his work with Forbes and other publications.
“In addition, he regularly hosted on-stage sessions of The Extraordinary Adventures of Baron Munchausen at conventions to raise money for charity.”
The 2026 Diana Jones Award ceremony will be held in Indianapolis on July 29 at its annual gathering of tabletop games industry professionals, marking the unofficial kick-off of Gen Con.

The award aims to celebrates “everything that’s the best about gaming”, with previous winners across the award’s 26-year run having included Blood Rage designer Eric Lang, Nigerian games industry publisher and evangelist NIBCARD, and the entire ‘actual play’ movement of people livestreaming and podcasting roleplaying games.
Last year’s award resulted in a tie between Daybreak, the climate change-themed board game designed by Matt Leacock and Matteo Menapace, and Rose Estes, an early TSR employee who went on to write the Endless Quest series of choose-your-own-adventure game books.
The original Diana Jones award trophy was a clear lucite pyramid containing the burned remains of an Indiana Jones roleplaying game from the 1980s – one element of which spelled ‘Diana Jones’ after the preceding letters were burned away.
That trophy was lost in the post six years ago during the traditional handover from one winner to another, never to be recovered – but a replacement trophy has now been created by the organisation.
The Diana Jones Award also runs a separate emerging designer programme prize, which aims to help up-and-coming creators via a $6,500 prize package that includes an all-expenses trip to Gen Con.





